This is more decent size quick bug fix update I’ve been working on.
Important note: This update contains config changes so server owners should check the changed ones in case they don’t like the new default amount.
Dragon Block C Version 1.4.67:
- Gave Unstable/Damaged Fused Zamasus the SSJ Rose Aura
- Reduced Barrage skill shot sound volume: 100% > 20%
- Reduced Barrage skill moving sound volume: 100% > 50%
- REMOVED: Flying speed config for now because it was client sided.
- Flying speed stamina cost was rewritten to “Flying speed, and Dodging Stamina cost”
- The Ki Scythe Damage config had a bad value written as default in its description.
JRMCore Version 1.3.27:
- In-Game Client config:
- Damage bruises (ON/OFF)
- 3D Normal aura, 2D god aura (ON/OFF)
- 3D Aura Invisibility
- Bruises images were moved one folder up
- Reduced the ki explosion life ticks: 120 > 60
- Ki Barrages now have a 1 in 5 chance to get experience
- Ki Explosions now have a 1 in 3 chance to get experience
- Ki Shields can level up now, and a 1 in 3 chance to get experience by getting hit with a energy attack
- Custom HUD:
- Battle Power text now also contains the difficulty level of the player, and the arcosian power point reserve amount
- You can no more swoop with a low amount of Ki (10% – (Fly Skill level * 0.5%)) for now to prevent a few bugs
- If you were a pure blooded Saiyan then you you could not use the new RGB color picker anywhere
- New Ki charge effect used the client player’s skills for things like color
JBRA Version 1.6.41:
- Ki Scythe received a very small rotation when rendering on players
- Kaioken Gives a red tint even when charging
- You could only see ki blades and ki scythes if you had ki fist and ki infuse learned
- SSJ4 fur color did not turn white if April mode was enabled
- Hopefully a crash with the bruises textures sometimes not found