MOD UPDATE: Quality of Life and Bug Fix Release – 22w26

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Hello everyone!

IMPORTANT: Always backup your world before upgrading to a newer version!

A new mod update is here!
It contains a few new additions, some quality of life changes, and bug fixes.
Let us know if you find anything, that isn’t working correctly!


DOWNLOAD THE MOD UPDATE HERE

BUILD 1.126

Mod Updates:

  1. JBRA Client Version 1.6.50
  2. Dragon Block C Version 1.4.81
  3. JRMCore C Version 1.3.44
  4. Naruto C Version 0.7.18

 

 

JBRA Client Version 1.6.50:

FIXES:


  • DBC SSJ4 Eye Color was always black, even if the person was either old, or a Half Saiyan with a custom hair color
  • DBC 3D vanity items render and rotate more properly on Family C Woman Players

 

Dragon Block C Version 1.4.81:

CHANGES:


  • Space Pods and Flying Nimbus items no longer require the Player to look at a block to place them
  • DBC Enemies Changes:
    • All of them (except the Ginyu Force members) are now aggressive, meaning that they constantly try to look for a Player to attack
    • When attacked they will all target an enemy
  • Master/Safe Zone Changes
  • Entity Render Changes
  • Medical Pod Doors:
    • On right click it can now moves up to 5 other Med Pod Doors with it both up and downwards, making it a max total of 11
    • Textures at the top and bottom no longer render if there is another Med Pod Door above or below it (this is simply done by them having a few new textures for those cases)

 

FIXES:


  • Crash with Ki Sense if the Player’s data wasn’t received properly yet
  • Players could Swoop while riding an Entity including the Flying Nimbus and Space pods
  • Some enemies didn’t target Players, and would stand still (mainly enemies who don’t teleport)
  • Puar Model’s tail texture

 

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JRMCore C Version 1.3.44:

ADDITIONS:


  • Safe Zone Command:
    • Spawn, Change or Remove Masters/Safe Zones
    • Usage:
      • “/jrmcsafezone [playerName] (add/change/remove) (MasterName) (x) (y) (z) (safezone radius XZ) (safezone radius Y) (duplication Check Radius) ((Safe Zone Name))”
    • Example:
      • “/jrmcsafezone @p add Empty ~ ~ ~ 2 2 0 (The Black Forest)”
  • Config (config/jinryuujrmcore.cfg):
    • Safe Zone Entity Blacklist:
      • Kills the listed down entities in Safe Zones
    • Training Points Gain per Race – ‘TP gain / melee’ rate
    • Training Point Gain per Race – TP amount gained
      • (Increases TP gain from Ki Attacks as well)
    • Kaioken Form Health Drain multiplier for each Race
      • The lists also include non racial forms such as Mystic/OldKaiUnlock (which used to be a 5000% multiplier in the past)
  • Safe Zone UI Visual:
    • If enabled in the Client Settings, then instead of spamming the Chat when you enter and exit a Safe Zone it will instead show an Icon and Safe Zone Name on the top center of the screen when you are in a Safe Zone
  • Client Setting:
    • New On-screen Safe Zone Visual On
      • If Disabled then it will use the Old Method, were it sends a chat message every time you enter and leave a Safe Zone

 

CHANGES:


  • Masters/Safe Zones:
    • Changed how Safe Zone Attacking and other features are handled
    • Created a new Main “Empty” Safe Zone Entity:
      • It is only visible for players in creative mode
        • Main purpose of this “Empty” safe zone is to create safe zones with no visible master
    • Ki Sense no longer works on Naruto C masters
    • Changed entering a safe zone message, which also uses their new unique name
    • They all now have a unique Safe Zone…:
      • Name
      • XZ Radius
      • Y Radius
      • Duplication Check Radius
        • They remove any duplicates of themselves in that radius
  • DBC Ki Protection:
    • Ki Cost now depend on the Attacker’s Damage (more damage = higher cost)
    • Ki Cost no longer depending on the Target Player’s Ki Pool
    • You no longer lose Ki from it in Creative mode
  • “Racial Skill Arcosian – Power Point damage multiplier from Points” Config’s Default value was changed from 2.0 to 1.0
  • Safe Zone Chat Messages were changed and moved to JRMCore
  • Small Hand rotation added back to Flying players without making the first person camera hand rotated as well

 

FIXES:


  • “Racial Skill Arcosian – Power Point damage multiplier from Points” Config wasn’t fully implemented
  • First Person Hand no longer rotates if you see a player riding an entity
  • Ultra Instinct transformation fail message improvements
  • DBC Defused Fusion Spectator in another Dimension would not defuse until either the timer ran out, or the original Fusion Controller was in the same dimension as the Spectator
  • Player Release Percentage didn’t reset when their Character was reseted
  • Multiple minor DBC Ki Protection bug fixes

 

Naruto C Version 0.7.18:

CHANGES:


  • Master/Safe Zone Changes
  • Entity Render Changes

 


Stay Safe Gamers!

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4 Responses to MOD UPDATE: Quality of Life and Bug Fix Release – 22w26

  1. Cristofer says:

    With this new version every time i go to Namek Namekians attack me. And if I kill them so they dont disturb me, my balance decrease. I would like a way to Namekians and Ogres in otherworld as they were before so theyy dont destroy the map with their attacks.

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