MOD UPDATE: Quality of Life and Bug Fix Release – 22w17

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Hello everyone!

IMPORTANT: Always backup your world before upgrading to a newer version!

Aaand another update is here!
It contains a few new additions, some quality of life changes, and bug fixes.
Let us know if you find anything, that isn’t working correctly!


DOWNLOAD THE MOD UPDATE HERE

BUILD 1.123

Mod Updates:

  1. JBRA Version 1.6.49
  2. Dragon Block C Version 1.4.79
  3. JRMCore C Version 1.3.41

 

 

JBRA Version 1.6.49:

FIXES:


  • Colored Saiyan Tails didn’t become white using Complete Ultra Instinct

 

Dragon Block C Version 1.4.79:

ADDITIONS:


  • Configs (config/jinryuudragonblockc.cfg):
    • Players can Move while Transforming On (default: false)
    • Players can Move while Instant Transforming On (default: true)
    • DBC Enemies can Teleport out of Continues Ki Wave Locks (default: true)

 

CHANGES:


  • Enemy Flying was re–written again to hopefully be more smooth
  • Slow Transformation only starts after holding the Transform button for longer than 0.2 seconds
  • If “Players can Move while Transforming” is disabled, then the Transforming Status effect vanishes when a player starts moving
  • DBC Enemy Teleportation:
    • Was changed to an AAi
    • Some enemies had their Teleport Speed Changed
    • Default Enemies Teleport Speed is no longer 150 Ticks, instead they have a slightly random speed that changes depending on their AAi difficulty
    • They won’t teleport anymore if they are:
      • Dead
      • Runaway Charging a Ki Attack
      • Locked by a Ki Attack (IF the config is enabled to lock teleportation)

 

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FIXES:


  • DBCspawn command can now be used from Command Blocks and Console properly
  • It was possible to move while Charging Ki by Swoop Flying
  • DBC enemies with new Movement Ais will no longer attempt to move when locked by a Ki Attack
  • Even more Health costs were disabled for Players in Creative Mode
  • Unlearning a DBC Technique didn’t reset the Ki Attack Slot’s Cooldown
  • Ki Sense will no longer show Fused Spectator Players

 

JRMCore C Version 1.3.41:

ADDITIONS:


  • Configs for DBC AAi (Each Difficulty level has a unique file) (config/jingames/dbc/aai/…):
    • Speed Multiplier
    • Ground Dash:
      • Speed Multiplier
      • Position Difference Speed Multiplier
      • Speed Limit
    • Jump:
      • Upwards Speed Multiplier
      • Sideways Speed Multiplier
      • Upwards Speed Limit
      • Sideways Speed Limit
      • Jump Rate
    • Flying Dash:
      • Speed Multiplier
      • Speed Limit
    • Ki Attack Charge:
      • Runaway Speed Multiplier
      • Runaway Speed Limit
    • Teleportation:
      • Minimum Rate
      • Maximum Rate
      • (Teleport speed is a random number between Minimum Rate AND Minimum + Maximum Rate)

 

CHANGES:


  • JRMC Notifications GUI:
    • Long description texts will now be scrollable instead of displaying everything all at once
    • When selecting a notification and then going back it will scroll down where you were before
  • DBC and NC Status Effect:
    • Textures
    • They didn’t render transparent in the User Interface like in the Data sheet GUI
    • Fusion has a unique icon now
  • Ki Attacks no longer go under cooldown if the Player is in Creative mode
  • Descending with DBC Characters will only lower your Kaioken/State2 level if you are in Base form OR if you have Kaioken enabled in the Action menu, otherwise it will lower your form level
  • JRMCtech and JRMCa commands received TAB Autofill texts

 

FIXES:


  • In DBC It was possible to transform in to Mystic form with Kaioken
  • Whis’s Safezone in the Null Realm wasn’t properly scaled
  • Ki Explosions crashed the game after hitting an enemy, which died
  • Receiving TP from MiniGame rewards was able to go over the 2 billion TP limit
  • Energy Wave Attacks will properly vanish if the user is no longer holding the Wave and the Wave is no longer moving

Stay Safe Gamers!

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