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Xymgar replied to the topic Android 17 Ki Shields in the forum Suggestions and Ideas 7 years, 4 months ago
That would actually be pretty cool to have in the mod. I remember there was a devblog one time that mentioned Having a separate slot for ki techniques like solar flare and things like that. Maybe a ki barrier could fit in the same slot. It could be better than the normal block but you couldn’t move. I don’t know how it could actually be…[Read more]
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Xymgar replied to the topic Ingame Not Matchiing Config in the forum Questions and Answers 7 years, 4 months ago
Basically what mint said. I’m pretty sure he is the one who told me about how the config worked in the first place. Also Mint, you are looking fresh as always.
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Xymgar replied to the topic Fan Manga (I need YOUR Oc's info, please read this, it's important) in the forum Announcements 7 years, 4 months ago
I didn’t expect to check back on this and see you still working on it. That takes some dedication. Good job.
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Xymgar replied to the topic I know…. another UI thing, but i'm not screaming for it, trust me in the forum Suggestions and Ideas 7 years, 4 months ago
Wow I’m stupid. It took me way to long to realise you were talking about Ultra Instinct and not User Interface lol. Cool idea tho.
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Xymgar replied to the topic Ingame Not Matchiing Config in the forum Questions and Answers 7 years, 4 months ago
It has been a long time so I may not know what i’m talking about but, I think if you set the tp cost of a skill 1/5 of what you want it to be it will be correct. So if you want a skill to cost 25tp you have to put the cost down as 5tp instead. I remember having a similar problem with dragon block c back when I played it about a year ago and I…[Read more]
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Xymgar replied to the topic why is golden oozaro so weak? in the forum Questions and Answers 8 years, 8 months ago
Change it in the configs..The config file that says jinryuujrmcore of course.
# Server Sided! The numbers are meant to be in percetage with the minimum at 10% and maximum at 10000%
I:”Racial Skill Saiyan & Half-Saiyan Damage multiplier” <
100
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110…[Read more]
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