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Aleem replied to the topic Custom skill upgrade cost in config in the forum Suggestions and Ideas 8 years, 4 months ago
You can.
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Aleem replied to the topic Choose form saiyan, normal ssj or legendary in the forum Suggestions and Ideas 8 years, 4 months ago
Are you seriously insulting someone for having an alternative opinion? That is beyond nonsensical. You wave a flag of superior intellect, calling others “ignorant” while, at the same time, you claim a game based off the series is canon. “Legendary Super Saiyan 3 should be added because I saw it somewhere and thought it was cool.” “Legendary God…[Read more]
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Aleem replied to the topic Make Spiritualists Great Again in the forum Suggestions and Ideas 8 years, 4 months ago
I tested what you told me and I found Arcosians to have the same 1000 damage for a maximized Large Blast attack at 150 Willpower. Perhaps it’s due to the ease of raising stats with the Arcosian race as opposed to the Namekian race, but, after accumulating 150 in Willpower, max power is 1000 damage. I noticed, however, a strange error. Arcosian Ki…[Read more]
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Aleem replied to the topic Legendary Super Saiyan stuff in the forum Suggestions and Ideas 8 years, 4 months ago
Broly had a Super Saiyan form not unlike the standard one we’ve seen, however, it is observed to be many times stronger and more difficult to control. Broly was in this form before he ascended to LSSJ for the first time. Canonically, Broly’s SSJ1 state is fully develop, so I think, were LSSJ to get another form, SSJ1 should be implemented as a 40%…[Read more]
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Aleem replied to the topic Legendary Super Saiyan stuff in the forum Suggestions and Ideas 8 years, 4 months ago
LSSJ and LSSJ2 are, indeed, locked by Super Forms. LSSJ2 is equal to the SSJ3 in power, but the drawbacks include the inability to ascend to SSG or SSGSSJ, Kaioken, and Mystic. Once you upgrade your Super Form to level 2, you will be able to ascend to a state of equal power as SSJ3 albeit with a much slower transformation time. In order for your…[Read more]
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Aleem replied to the topic Any particular reason for a hard limit on stat cap. configuring? in the forum Questions and Answers 8 years, 4 months ago
Are you referring to the 50,000 stat cap, or have you not seen the config file? If you’re talking about the 50,000 stat cap, I’d like to know why you’d want to go higher. What actually could you gain?
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Aleem started the topic Make Spiritualists Great Again in the forum Suggestions and Ideas 8 years, 4 months ago
In Dragon Block C, the two classes, Warrior and Spiritualist, have several problems that I hope will be corrected in the future. Warriors have to deal with the mobs having 2-block-long punch radii and Spiritualists have to deal with their unreliable Ki Attacks. For this post, I’m going to focus on the Spiritualists.
Problems:
Ki Attacks are too…[Read more] -
Aleem replied to the topic Piercing Ki Attacks (As Seen on Facebook) in the forum Suggestions and Ideas 8 years, 4 months ago
Ki Protection is already immensely useful for Spiritualists, due mostly to the fact that it draws upon your Ki Pool to provide protection. Ki Boost as well, but not as much for Namekians. Ki Punch is primarily for Warriors and Martial Artists (to a lesser extent). As a Spiritualist, boosting melee damage isn’t a priority. They don’t have the…[Read more]
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Aleem replied to the topic Death System BUG in the forum Bug Reports 8 years, 4 months ago
If not, make sure you have death system turned on in the Config menu.
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Aleem replied to the topic Death System BUG in the forum Bug Reports 8 years, 4 months ago
Are you in creative mode, by chance?
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Aleem changed their profile picture 8 years, 4 months ago
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Aleem's profile was updated 8 years, 4 months ago
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Aleem started the topic Piercing Ki Attacks (As Seen on Facebook) in the forum Suggestions and Ideas 8 years, 4 months ago
After playing with Namekian a bit, I noticed that this mod makes it rather difficult for spiritualists. 1vsMany battles become dodge-and-fire battles and, because Ki Attacks can only hit one enemy, it expends an insane amount of Ki and stamina to take them all out. Especially when the enemies can often killsteal or finish eachother off with…[Read more]
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