-
Plamen Tsanev started the topic Add ons in the forum Suggestions and Ideas 6 years ago
1. Make the ki blast and barrage be able to follow his opponent if you are locked on to them (maybe a 3 dimensional pathfinding algorythm)
2. A new ki move just like the barrage but instead it fires disks, which are weaker than the regular disk – gokus hexa kienzan.
3. Make disks be able to cut away with effect on instead of exploding.
4. Make…[Read more] -
Plamen Tsanev started the topic Namekian Infusion in the forum Suggestions and Ideas 7 years, 8 months ago
I was thinking that I have seen many requests for the permament namekian fusion before but it is simply not possible between players because there isn’t a way to unfuse after that. So why not fuse with the namekian npcs in the villages on planet Namek!
After all they aren’t very useful themselves, the only thing you can do with them is kill them…[Read more] -
Plamen Tsanev replied to the topic Face change(Emotions) suggestion in the forum Suggestions and Ideas 7 years, 8 months ago
sounds cool
-
Plamen Tsanev started the topic Mind in the forum Questions and Answers 7 years, 11 months ago
Does the mind stat still increase the TP gain amount?
-
Plamen Tsanev became a registered member 7 years, 11 months ago
-
Support JinRyuu on Patreon!
- The current Week Number is 17
Sponsor

Latest Update Teaser

Public Chat
- ^ Advertisement ^
Announcements
- 21w37: User Groups were disabled for now.
- 20w29: Custom HUD Creator “How to use” guide updated for the “Paste HUD code” button
- 20w20: FAQ page received minor changes and anchor links
- 20w16: Images were added to the Custom HUD Software page’s how to use guide
- 18w37: Facebook login will be disabled for some time. Depends on when JinGames gets HTTPS
- 18w21: Rating Plugin has been removed! 🙁
- 18w15: a few widgets moved to the footer
- 18w13: Teasers page has been added!
- 18w11: Site rules have been modified
- 18w09: Supporters site has been added!
Search Forums
Recent Forum Replies
Recent Forum Topics
Forum Topic Views List


