Stat system and combat revamp idea

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    • #13004
      Plagearon
      Participant

      Ok, so I was thinking a lot about the body part systems and also about combat Improvement, and I came up with this idea.

      Idea #1 – The stat sheet being upgraded:
      This would mean instead of having – strength, dexterity and constitution – there would be a different stat sheet for each limb, let me explain this. Each arm would have its own dexterity, constitution and strength, all of which would be increased instead of using Tp, by using those limbs. So, the more you run, jump, kick and use your legs, the higher your stats for your legs would be increased.

      Also, the stats would be increased randomly, depending on the exercise: running and moving would increase your leg’s dexterity over time. Jumping and kicking would increase your leg’s strength over time, and constitution would go up 1, for every 1 stat you have in strength and dexterity. This would work likewise for your arms: holding something, holding someone, punching, blocking and running (because you move your arms for momentum when running).

      For your arms, depending on the exercise: holding something, holding someone and blocking would increase your arm’s strength over time, while punching and running would increase your arm’s dexterity over time, and constitution would go up for every point you have in both strength and dexterity. Your torso would be upgraded slightly differently however: your upper torso will go up 2 strength for every strength you have in BOTH your arms, and dexterity would rise 2 for every dexterity you have in BOTH your arms, this would be the same for constitution, meaning that you need to train both arms, in order to increase your upper torso to the same level, and you have to have a point in both arms for your upper torso’s points to go up 2.

      Your lower torso would work identically to your upper torso, but instead with your legs. Your head would go up in stats depending on your body’s average strength, constitution and dexterity (therefor keeping its size in proportion with the rest of your body): going up 2 points for every point you have in both your lower AND upper torso.

      If you happen to be a bio-android, then your wings would go up 2 points for every point you have in your upper torso. And finally if you have a tail, activities such as: holding an item, holding a player, attacking, walking and running(because your tail is active during walking and running to help you balance). Holding something, holding someone or attacking would increase your tail’s strength over time, and walking or running will increase your tail’s dexterity over time. For every 1 point your tail has in BOTH dexterity and strength, your tail’s constitution will go up 1.

      Mind, concentration and willpower will operate slightly differently, because they wont be individual stats, like strength, constitution and dexterity, and will apply to your whole body. Doing activities such as: charging you Ki, lowering your Ki, transforming, blocking Ki attacks, using Ki attacks, learning new skills and learning/creating a new Ki attack. Willpower will be increased when you charge your Ki, lower your Ki or transform. Concentration will be increased by blocking Ki attacks and using Ki attacks. Mind will be increased when you learn a new skill, or learn/create a new Ki attack.

      Idea #2 – Skills, Ki attacks and Transformations:
      So this idea is that for skills, you can learn them for free from a master(Goku, Freeza, Cell etc…), but only if your BP is high enough and you are in the right alignment, and to upgrade the skill, you simply need to use it 100 times, and then it will be increased by 1. For Ki attacks, it will depend on your alignment and BP level for you to learn one, and when creating a Ki attack, its ABSOLUTELY FREE! But when creating the Ki attack, you will have only set it’s maximum damage, and however powerful you made it, it would be 100 times less powerful. To upgrade your Ki attack and increase its stats to what you wanted it to have in the first place, you just need to use it a lot. For every 50 times you use it, your Ki attack will randomly increase one of its attributes, and this will continue until all the attributes on your Ki attack are maxed out to what you chose it to be in the first place. Transformations are a little bit different for each race: For Saiyans, to gain ssj1, they need to have their rage level reach a certain point. After that, Saiyans either unlock ssj grade 2 from using ssj1 a lot, and unlock ssj grade 3 from using ssj grade 2 a lot. And for a saiyan to unlock ssj2 they need to either use ssj1 a heck of a lot, and randomly might unlock ssj2 or if they reach that same point they did in rage to achieve ssj1. Ssj3 will be unlocked the same as ssj2. Oozaru will automatically be unlocked by all saiyans with tails, but in this form, they will not be able to control themselves and will act like a hostile DBC mob. To gain control of your Oozaru form, you simply need to use it a lot, and after the first 15 times, you will be able to control it a little bit. After 25 times of using Oozaru, you will be able to control it slightly better but you will still make random movements and attacks quite often. After 50 times of using Oozaru, you will be able to nearly completely control it, but will still make quite a few random movements/attacks. After 100 times of using Oozaru, you will be in 100% control of it. And just to clarify, you can only go Oozaru on a full moon, not every night, so you will have to dedicate some time into achieving complete control. Golden Oozaru (golden great ape) is achieved by simply looking at the full moon, while in ssj3 form. Ssj4 can only be unlocked if you can control yourself 100% in Oozaru form, and are currently in Golden Oozaru. Ssj4 will be unlocked instantaneously if the above requirements are met and ssj4 can be transformed into while you are in Golden Oozaru form, making ssj4 the only way to get out Golden Oozaru form, other that removing your tail or the full moon coming to an end. Ssjg is achieved when you have 5 full blooded Saiyans, and they are all in a group together, there will then be an option appear in the group menu, where the Saiyan players can vote to allocate the ssjg. Arcosian transformations are all automatically unlocked, but will barely increase the Arcosian’s BP at all (being in 4th form will be the same as 1st form), but arcosians while their BP increases in their base form, their other form’s BP’s are multiplied: 2nd form x2, 3rd form x4, 4th form x8, 5th form x12 (Arcosian 5th form is as strong as a ssjg). For humans, there are 3 levels of buff form, that are unlocked when you reach a certain BP, the first one being a x2 multiplier, the second being a x4 and the third being a x8. Namekains have similar forms to humans, and have buff namekian, great namekian and super namekian, all of which are unlocked depending on your BP, and have the x2, x4, x8 multiplier. The Karbonians have a buff form 1-3, just like humans. Majin’s have the forms, buffed Majin, buffed x2 Majin and super Majin with the same x2, x4, x8 multiplier and are achieved when a Majin absorbes someone with a BP higher than 10000. For bio-androids, they will have imperfect form, semi-perfect form and perfect form. These forms are unlocked by the bio-android absorbing 3 people with a BP higher than 10000, with the multiplier of x2, x4, x8.

      And Finally, (if it’s added), I think there should be god forms for Humans, Karbonians, Majin’s, Namekians and bio-androids which would work similar to ssjg, where if 5 of the same race are in a group, they can allocate a god player(this idea is not cannon, but nvm).

      Idea #3 – Combat mode/combo’s:
      This is the idea that pushing a button like Y, will toggle between: Using your right hand, your left hand and both hands. Then there will be another button, which will be K, and using it will kick with your right foot by default, but using L, will toggle between using your right foot, your left foot and both feet. When using your left hand, it simply swaps your right hand to your left hand, the same with your feet, but when using both hands, then right click will use your right hand and left click your left hand. This will work differently with your feet however, because it would be impossible to kick with two feet at once, without falling over, so when you have toggled both feet on, pushing K will alternate between kicking once with your right, then your left, then right, and so on.

      The Combo’s could either be learnt by a master(Goku, Freeza, Cell etc…) or created. While your Ki is charged, there will be a second bar, next to your Ki attacks, and will have 4 spaces for learnt combo’s and 4 for created combo’s. Using shift will enable scrolling between combo’s and using J will activate the combo. Combos will be created like this, you will go onto your stat menu, and there will be another tab called Combo creation, and when you click on it, you select a tab to save your combo to, and then click it. Once you have, just exit the stat sheet and preform any number of moves you want (like punch twice with your left hand then once with your right, and then alternate kicks 3 times), and then when you are done, just push the combo activate button (J) and it will replay the moves you did, just to show you. Then you would need to go back into the combo menu, and it will say, are you happy with your combo? Then you just select Accept or Redo. Creating combos can also include a Ki attack, meaning that some combo’s learnt by masters might require a Ki attack to be learnt (eg. one attack might be called, Kamehameha barrage, and you have to know the Kamehameha wave to preform the combo).

      Anyway, thats all for now. Please comment on these ideas and tell me what you liked of if you disagree. Because this isn’t my mod, and we all ow Jin the credit for DBC and any of these ideas we come up with. 😀

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