Ok hear me out guys.

Home Forums JinGames Forums Suggestions and Ideas Ok hear me out guys.

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    • #36828
      KoolaidMan
      Participant

      Ok I want to begin this off by saying, I do not in any shape, color, or form, want Ultra Instinct added anytime soon so please don’t hate me for mentioning it. And 2, this wont be a very long suggestion.

      So what my idea is whenever Ultra Instinct is added into the mod, I don’t want it to be form, What I ask is, will it/can it be a skill that works like kaioken that you enable in action menu but give little to none of an multiplier(Can be configured server wise). And I think it should increase your speed by a lot AND give an extra icon ability specific to this form, The icon being called either “Dodge” or “Ultra Instinct” and it should give the player a high chance to avoid/not take damage from everything ranging from melee: punching, slashing with a sword etc, to ranged: Beams, Waves, Big Blasts, Blasts, Spirals, Bows & Arrows. The chance being default at 50-60% and can also be configured server wise).

      Please give me your feedback, and be kind about it because I’m sharing my opinion on it not asking for it to be added right now I want Jin to focus more on other features and not work on something like this for awhile.

      Sincerely,
      Koolaid Man.

    • #36831
      Abry
      Participant

      YEEEAHH LIKE
      I don’t want UI added in anytime soon either, maybe after Jin is done with his ENORMOUS schdeule.
      The dodge chance could maybe be set higher as a default, you know, 70% or 80%, because Goku was pretty much awesome with that thing. Maybe we could base it off SS4? Like, the first time you need to get hit by a spirit bomb and transform I DUNNO HOW IT’D BE DONE Please do not grill me because of that I do not want spirit bomb absorption either, I’m just saying perhaps it needs a trigger the first time you use it?(Again, I do not know, whatever Jin thinks is possible could be done here)

    • #36835
      Joao Dalacqua
      Participant

      Loved this Idea, put 100% dodge chance

    • #36837
      IAmRaptor
      Participant

      Why arguing about default chances if it s configurable ? I mean it s not this hard to access the config file.
      Also it should be nullifying receveid damages cuz an engine in MC that would detect any form of agression and dodge it is close from impossible. And even if it was possible it would get overwhelmed extremly easy (like receiving multiples blasts from different directions at the same time)

      • #36850
        KoolaidMan
        Participant

        I was just adding a default number percentage I didn’t expect that to be argued about that’s why I put a config option next to it, also I appreciate your feedback, I’m not a coder nor have I tried coding so I wouldn’t know whats impossible and what isn’t, sorry.
        I really do appreciate the feedback though

    • #36902
      Dominick Finch
      Participant

      It’s a good idea but the thing is UI in the anime gave Goku a huge power-up. Before you say that it just increased his speed then watch the episode again. Multiple people said that it gave Goku a huge power-up as he was able to match Jiren. But other than that good idea.

      • #36904
        KoolaidMan
        Participant

        Increasing speed also increases force, and if you’re speed is higher than the speed of Blue for example, you will cause more damage than Blue, but if anything else, you could argue that the Spirit Bomb not only fueled him into the state of Ultra Instinct, but also gave him some power too.

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