More True to The Series Spirit Bomb

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    • #28038
      Sir_Sauce
      Participant

      The attack shouldn’t require any Ki and should have a a configurable maximum cap. A neat mechanic would be the Spirit Bomb becoming more powerful based on how many mobs are around and trees/grass.

    • #28443
      Dominick Finch
      Participant

      That’s actually a good idea. And another idea is if you get hit while charging the bar disappears and then theres a timer on how long it is until you can charge it again. But when you start charging it again it picks up where it left off so you don’t have to restart it completely.

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