Home › Forums › JinGames Forums › Suggestions and Ideas › Ki sense idea
- This topic has 5 replies, 5 voices, and was last updated 7 years, 6 months ago by
Quade Waerea.
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November 2, 2017 at 12:11 #36607
Vxrr
ParticipantSo, I was thinking about this for ki sense and some of you may disagree but I don’t really care.
Let me get started, so I was thinking that instead of just being able to see the players health and ki and other stuff I want it to be able to also the players bp so you won’t always have to use a scouter and scouters break easily so it will be a great idea that you don’t just sense the players health and ki but also their bp.
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November 2, 2017 at 13:34 #36608
Plamen Tsanev
Participantthis is kinda good but with the new mind update everybody in the server without ki sense is using scouters.
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November 2, 2017 at 13:39 #36610
Vxrr
ParticipantI know, but I’m just saying this with the players who have ki sense
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November 2, 2017 at 23:14 #36619
IAmRaptor
ParticipantMeh nah, instead of a number, it should be a little icon that tells you how powereful the player is compared to you. Like if his way/sliglhtly weaker/ stronger, approximatively on the same level.
I mean I like your idea but ki sense his a feeling, your character isn’t supposed to able to tell how exactly powerful he is. -
November 3, 2017 at 23:10 #36639
Joni
Participantthe blue and orange bars on the sides represent the enemy bp
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November 7, 2017 at 11:15 #36707
Quade Waerea
ParticipantAnother aspect could be a ‘scanning/tracking feature’ to ki sense, say if it’s level 1, you have a 5% chance to pick up on an enemy/entity which allows you to see them like an ‘Outline’, and with each level it increases, so at level 6 it’s a 30% chance that you will detect the enemy per every 1 or 2 seconds or so. Moves such as or following the idea of ‘Dash’ or ‘Instant Transmission’ would have a chance of breaking or would have a definite chance of breaking the ‘scanning’/’tracking’ feature meaning your ki sense would have to ‘Pick up their ki’ again, following the percentages in regards to the level. As a really rough and not thought through idea.
The Outline would be seen through walls etc unless toggled off, and for level 1 the range would be something like 15 blocks, and say a 5 block increase per level, so putting a large sum of points into this ability would eventually become very effective at the cost of not upgrading other abilities you could use to fight, or more of a ‘Late Game’ ‘End Game’ ability acting as a sort of built in scouter, but not made to replace it.
Just an idea.
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This reply was modified 7 years, 6 months ago by
Quade Waerea.
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This reply was modified 7 years, 6 months ago by
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