Happy New Year Everyone!
So I must reconfirm the fact that many of my mods are still “work in progress” mods like DBC and NC.
Furthermore the JinGames DBC server mainly is not just the only official DBC server but also the only public testing server for DBC that I use now and then.
That means if there are bugs that were not fixed already but it is fixed on that server, let it be an old issue or a recent, that is because it is also a testing server where I give test versions usually before the actual update release.
The year didn’t start that great for me, beginning with falling ill again… with some additional private issues.
I tied to put together something what still will come this year, but I still need more time on that.
This is a delicate matter O_O
So what have I worked on the past days?
Making a straight plan of upcoming stuff but it seems like there wont be a straight one XD
But roughly this year’s plans include a lot of site developments,
licensing for my mods, server related matters, modpacks and some others,
also proceeding with new mod, mod feature and mainly new game plans!
Since Naruto C didn’t received much attention because of the Dragon Ball series throwing a lot of new jun… khm i mean content to the fandom, and because of the current popularity of my DBC mod I had to work on it more yet again.
I can’t promise now if I will be able to work on Naruto C more this year, but I can say that I have a lot of new coding techniques in my sleeves I want to experiment with and try them out 😀
Sadly still a lot of already made stuff need revamping, not to mention features that have been started but not even close to be finished.
So those started features need to be continued too.
Anyway it is really hard to do everything, but I can tell you one thing,
That I have been really enjoying coding and working on these things ^_^
Except server related things XD
Some matters are really, really time consuming with no productive results. 🙁
Now to mention some license points that are still active obviously.
1. Modpacks are still not allowed without a permission. Last year our agreement system was updated and modpack permissions are fully functional since.
Basically if you have a server and generate income I request a specific share, in return for the modpack permission.
Permission can be asked for through the contact page.
2. Regarding my content, no one may take anything I have created. It wont be allowed either.
You can read more about it at the license page or contact me on any question.
So Please don’t steal from me, stealing is against the law.
I really don’t want to cause anyone unnecessary trouble. 🙁
And If you see anyone violating the license regardless please warn the person, and maybe give me a mail about it.
Thank you for Everyone Staying with me ^^
click here to go to the Download site
Dragon Block C release version 1.4.47
- Changed – Dragon Radar – hold it in your hand, direction rotation for an easier search and a higher search range. (experimental)
JRMCore release version 1.3.7
click here to go to the Download site
- FIXED – recent transformation issues – caused by the new way the legendary forms work. (at least I tried)
Now I know this update doesn’t look good but I have experimented with some interesting stuff,
so it might not seem much but that Dragon Radar became quite interesting, mainly for my future developments.
About the new Dragon Radar change
It gets closer on what I imagined it to be since the beginning but its still not quite there.
With this the DB scan became a lot slower, it can take more then 10 seconds for it to detect a DB that appeared or has been placed but there is now no height limit for it to detect them, and also DB type per planet limit is also lifted which were originally limited to Earth (Overworld) for normal DB detection and Namekian DB detection for Namek only.
The next plan for the DB radar will be the DB detection range changable with the right click when the radar is in hand.
And to remove the slightest lag the radar still creates for the clients when its in hand additionally making it a lot faster to detect DB.
With this a new DB spawn mechanism will also come.
I’m interested in feedback on the transformation issues if there are still present.