Farlon Skarrwan replied to the topic A bunch of collective ideas for Dragon Block C (revised) in the forum Suggestions and Ideas 1 week, 1 day ago
No, it would be like if people could charge people for hairstyles on hair salon. It doesn’t give any bonuses besides cosmetics. The stats would not be different from purchases, so it will follow the same stat/speed/drain rules if you do it free or pay. If you pay, you just get more cosmetic choices.
Fighting styles wouldnt be p2w either since…[Read more]
Farlon Skarrwan started the topic A bunch of collective ideas for Dragon Block C (revised) in the forum Suggestions and Ideas 1 week, 3 days ago
I made a post a while ago (http://main.jingames.net/forums/topic/a-bunch-of-collective-ideas-for-dragon-block-c/#post-37780) about some of the ideas I’m about to propose, but I have more simplified, and maybe slightly better ideas, as well as supporter additions. For simplicity, I’ll divide this suggestion into 3 sections: Mod Additions, Changes,…[Read more]
As an afterthought, the fighting system could be an add-on mod, so that it works with any kind of weapon, tool and unarmed, from any mod, regardless of if it’s DBC or not. So, a JRMC supported version (utilizing STR for more damage potential and AGI for speed potential) and a standalone version (not requiring stats).
Oh… Also, superciano06
There are a million ways we can do combat, and I know not everyone will like my system, but I did my best. I really tried to put an emphasis on Skill over Luck. If possible, I don’t want Jin to add ANY RNG elements to PVP. Some of us are just unlucky.
Excerpt from devblog. Shows my point perfectly.
However, the idea…[Read more]
I disagree with the fighting system part. Keep in mind that DBC is a MINECRAFT mod. Changing too much of the gameplay can remove the minecraft-y feel over all.
Yeah. This is a minecraft mod. For a show about fighting. The Minecraft feel about the current fighting system is something along the likes of “For hyper-powered, laser flinging GODS,…[Read more]
I made up a bunch of ideas for this, which I split into a few sections. I hope these sound good…
-Remove Lock-on mode if you don’t add this next idea (It’s really OP)
-Add an optional config to change power scaling to be more accurate (Super Saiyan is actually 25x base power, etc)
-Change the Super Kaioken option so that Super Saiyan Blue…[Read more]
- The current Week Number is 12
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