Ki Technique update Phase 2 part 1
Merry Christmas Everyone!
Ki attack teaching didn’t make it but it will be for the next update.
I didn’t had much time to enjoy the holiday so excuse me for this hasted release.
A known problem about this update is that Wave attacks wont gain exp yet.
For next update I will try to fix what i can including the swoop bug.
So basically the next update will be about mostly fixing and the ki technique teaching.
I hope its simple thought but I will try to summarize what we got and how to use:
- Every custom ki attacks can gain exp if they hit a living entity and level up (except wave attack atm)
- To gain exp just hit mobs with the attacks and you can check the exp in the ki technique screen
- If a technique has leveled up you get an upgrade point and you can spend it to upgrade the technique
- You can change DBC config to change the exp gain for ki attacks and also you can change now the ki attacks cost.
JRMCore release version 1.2.27
+ FIXED – a tp give back bug
DBC release version 1.4.22
+ ADDED – New Config – Ki technique exp gain rate per living entity hit for ki techniques. The higher the more exp will be gained.
+ ADDED – New Config – Ki technique exp amount needed to upgrade to first level, the other levels will multiplied with this amount. The higher the more exp will be needed to upgrade.
+ ADDED – New Config – Ki attack cost modifier
+ ADDED – Ki Techniques – upgradeable stats for custom ki attacks: Speed, Damage, Ki cost, Cast time, Cooldown, Density, Size (density only reduces size atm)
+ ADDED – Ki Techniques – 3 new types: laser, spiral, large blast (pre-made ones are not changed yet)
JBRA version 1.6.13
+ Compatibility – with new changes
+ ADDED – New Animation – Rise both hands for Large Blast type ki attacks