Rework the Mind attribute

Home Forums JinGames Forums Suggestions and Ideas Rework the Mind attribute

This topic contains 1 reply, has 2 voices, and was last updated by  Ian 1 year, 10 months ago.

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  • Author
  • #35875

    bill johnson

    Instead of the never-ending cycle of dumping points into it so you can dump more points into it, how about making the character level determine how many skill slots you get and have your level increase the TP gain as it grows?
    Stuffing points into a generally worthless stat that exists to lessen grind by sacrificing future improvement, but encourages more grinding, doesn’t make sense. The higher level you have, the more effort you can put into things, which increases the pace of getting stronger.

  • #35876


    He’s attempting to address some of these issues right now. He’s already acknowledged that the Mind stat is next to worthless, that’s what the next update is supposed to help fix.

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