[MOD] ninjinentities, adding hundreds new NPCs

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    • #48355
      Hedaox
      Participant

      ninjinentities is an entities mod for DBC.

      This mod was created by me (Hedaox). This is a simple but very complete mod that add hundreds of new NPCs in the DBC mod.

      Here a video showing all current NPCs added by this mod : https://www.youtube.com/watch?v=IVOn6NEMpUA

      The NPCs use the DBC AI meaning that they can fly and use Ki Attack. Also with the last version of DBC some of them have now an aura ! Also some of the NPCs are “trainers”, this mean that they won’t kill you if they beat you, instead they will put you into a KO state.

      Saga files

      You also can use my personal MainDBC.json for having an already made saga with this mod : https://github.com/Hedaox/ninjinentities/releases/download/1.1.0.0/SagaFiles.rar

      In the rar file you can found an English and French version of my saga, and also a config file that I recommend for using with this mod. You will have to put the saga file in the “world/data/missions” folder, and the config file in “.minecraft/config”.

      Licensing

      This mod is under open source license : GNU GENERAL PUBLIC LICENSE Version 3 What this means is that you can use this mod anyway you want for private use but if you use it any other way you will have to respect this :

      • You cannot claim this mod as being yours.
      • You will have to credit me (Hedaox) for using this mod.

      If you want to modify the mod :

      • You will have to post the modified version publicly, meaning that your code should be easily accessible to everyone.
      • You will have to add this same license to your modified version of this mod.

      You can found the full code in my GitHub : https://github.com/Hedaox/ninjinentities
      You can found full license here : https://www.gnu.org/licenses/gpl-3.0.en.html or in the mod files.

      How to install the mod :

      If you want to use this mod, do not hesitate to MP me, it will make me very happy ^^
      Also if you have problems do not hesitate to MP or ask in the comments below.

    • #48423
      Brandon E
      Participant

      If possible could you use some sort of other id configuration instead of the global ids for the dbc entities mod because i get a crash that says “No more entity indicies left” and it has to do with the mod running out of global ids because i use more mods other than just dbc.

      • #48424
        Hedaox
        Participant

        Yeah I know this problem, but I don’t know how to solve it. If you are a developer you can check the code and solve it yourself.
        For the moment you should just remove some of the mods that add others entities.

        Edit: Yeah I just checked, the problem should be solvable quite easily, I will try to do something myself but I do not guarantee I will do it quick.

        • This reply was modified 2 months, 3 weeks ago by Hedaox.
        • This reply was modified 2 months, 3 weeks ago by Hedaox.
    • #48436
      Hedaox
      Participant

      I just updated the saga files so now there is also a version with TP and Align gain at the end of combats.
      I also wanted to say that the link in my post above might become outdated, so if you want to get the latest version of this mod always check my github : https://github.com/Hedaox/ninjinentities

    • #48465
      Ben
      Participant

      Wow this is honestly incredible you’ve added so much and just as i though i might have done all i could with the dbc mod you’ve given me a reason to restart.
      Thanks:) keep up the good work

      • #48682
        Hedaox
        Participant

        Thanks for the good words sir ^^

    • #48681
      ruh
      Participant

      Yo, will you ever add movie bosses and movie mobs? It would be really nice to be able to set up side quests with them. At the moment the only movie character I’ve seen in this mod is Broly, but it’s lacking the other guys from the Broly movie.

      • #48683
        Hedaox
        Participant

        I don’t really have time to do that now, but someone told me he wanted to make the movie character models. I don’t know where he is at with that, but I told him that if he finished the models, I will add them on the mod. I will also need the movie saga file but I don’t know if he will make it.
        What other guys are you talking about ? Paragus, cheelai and co…? They are not fighting if I remember correctly. On the mod I wanted to only add the mains “canon” characters that are fighting in DBZ.

        • This reply was modified 3 weeks, 5 days ago by Hedaox.
    • #48687
      A120
      Participant

      I’m getting some sort of enitity ID conflict after adding the mod. I read up a little bit but it seems one of my mods is trying to take up an ID that some other mod is using.

      I don’t know if this forum has spoiler or tag support so I put my crashlog on pastebin. It’d help if nothing else to figure out what other mods I would need to part with to fix it if it comes to it.

      https://pastebin.com/XwiZ3J3K

      • This reply was modified 3 weeks, 5 days ago by A120.
    • #48689
      A120
      Participant

      Okay so my initial post didn’t show but if it does then forgive for the possiblity of double posting. Anyway, I ran into an issue, I would like to post my crash log but I don’t know if the forum can support that many characters but basically I get this error:

      java.lang.IllegalArgumentException: ID is already registered: 186

      When I start up and having placed the mod in my folder. From what I can tell from what info I could gather, this mod and some other mod I already have are vying for the same entity ID slot.

      Is there away around that? Besides removing said mod? I’m not even sure which is which, but I could probaly guess which mod I have that does add a lot of mobs, but is there a way to edit entity conflict ID’s from either this mod or another to make it play nice?

      • #48694
        Hedaox
        Participant

        Okay I made a new update of the mod, try using version 1.1.1.0 and tell me if it works now.
        The mod does not use global id anymore so it should work fine now.

    • #48699
      Broku6
      Participant

      This is awesome! By any chance do you plan on adding some of the movie villains, like Cooler or Janemba? Those would be really useful to have models for

      • #48700
        Hedaox
        Participant

        I don’t really have time to do that now, but someone told me he wanted to make the movie character models. I don’t know where he is at with that, but I told him that if he finished the models, I will add them on the mod. I will also need the movie saga file but I don’t know if he will make it.

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