How do I make a script for lvlup super form

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    • #42558
      hyper11
      Participant

      Pls i want know the way to do it

    • #42561
      Aegous
      Participant
      
      var p = player.getMCEntity();
      var nbt = p.getEntityData().func_74775_l("PlayerPersisted");
      
      //The superform is stored as a string in the format of "TR(Level number)" - Example: TR4
      var currentSuperformLevel = nbt.func_74779_i("jrmcSSltX");
      
      var level = 2;
      
      nbt.func_74778_a("jrmcSSltX", "TR" + level);
      

      That should do it

      • This reply was modified 1 year, 9 months ago by Aegous.
    • #42564
      hyper11
      Participant

      That in the console say ReferenceError:Player is not defined in <eval> at line N01

    • #42567
      Aegous
      Participant

      Remember player needs to be all lowercase and only certain customnpc events allow you to just reference the player.

    • #42568
      hyper11
      Participant

      Im modyfing the script and its not working

    • #42569
      hyper11
      Participant

      im modifyng to try to the script work but don t work give me the script complete

    • #42570
      Aegous
      Participant

      That is the complete script you just don’t know how to use it.

    • #42572
      Aegous
      Participant

      Just gonna put the code here again since the formatting seems to be fucked up on my last reply.

      var p = player.getMCEntity();
      var nbt = p.getEntityData().func_74775_l(“PlayerPersisted”);

      //The superform is stored as a string in the format of “TR(Level number)” – Example: TR4
      var currentSuperformLevel = nbt.func_74779_i(“jrmcSSltX”);

      var level = 2;

      nbt.func_74778_a(“jrmcSSltX”, “TR” + level);

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