DBC Extended Saga. (With Super Saga)

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This topic contains 65 replies, has 20 voices, and was last updated by  OMGisGreen 21 hours, 10 minutes ago.

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  • Author
    Posts
  • #35286

    OMGisGreen
    Participant

    Hi, I made an extended saga for DBC with Super Saga and the entire Buu Saga 🙂 It also have side missions. 9 training missions and Turles, Cooler and Broly Sagas.
    The battles of this saga are thought to be longer than the default DBC Saga, so the enemies have a lot of HP but less damage.
    Thanks to OscurumParasyte, Mintrer, Crimson and KeelanTheGamer. they helped me to do this saga.
    I hope you like it

    Index:
    1. Enemies inluded in DBZ Saga
    2. Enemies in movies sagas
    3. Enemies included in DBSuper Saga
    4. Trainers (which will be unlocked throughout the saga)
    5. Installation

    1. Enemies inluded in DBZ Saga
    – Full Powered Zarbon
    – Ginyu in Goku’s body
    – Cell Junior
    – Majin Vegeta
    – Buu Gotenks Absorbed
    – Buu Gohan Absorbed
    – Kid buu

    2. Enemies in movies sagas
    – Turles
    – Cooler (4th and 5th form)
    – Broly (Base, Super Saiyan and Legendary Super Saiyan)

    3. Enemies included in DBSuper Saga
    – Bills
    – Golden Freezer
    – Frost
    – Kyabe
    – Hit
    – Black Goku (Base and SSRose)
    – Future Zamasu
    – Fused Zamasu (Base and Deformed)

    4. Trainers (which will be unlocked throughout the saga)
    – Krilin
    – Piccolo
    – Goku
    – Future Trunks SSJ
    – Goku SSJ
    – Mystic Gohan
    – Goku SS3
    – Whis
    – Goku SSBlue

    5. Installation
    Clic Here to Download

    Once you downloaded the .rar folder. You have to decompile the .rar and you will find 3 folders and a .txt with the instructions to install it.

    I hope you like the saga 😀

  • #35287

    Mint
    Participant

    10/10 would recommend
    (Not biased at all btw)

  • #35291

    MajinDusk
    Participant

    I hope this is not a troll, because im really hyped

    • #35292

      OMGisGreen
      Participant

      It isn’t. I hope you like the saga 😀

  • #35295

    Multimaster
    Participant

    Hola OMGisGreen, debo decirte que me gusto mucho esta contribución a la comunidad pero quiero informarte que las misiones tienen un error. La versión de todas las misiones secundarias es 1.1 y deben ser 1.2 o mayor porque al ser actualizadas se debe modificar ese valor.
    Me iré a seguir disfrutando de tu contribución.

    Saludos.

    • #35298

      OMGisGreen
      Participant

      Oh, no lo sabia. Gracias por decírmelo 😀 mañana lo cambiaré. Pero cual es la diferencia? Yo las he estado probando antes de subirlo y se pueden jugar

  • #35299

    Multimaster
    Participant

    Cuando he apretado la “L” (el botón que despliega las misiones) me ha crasheado.
    Me he dado cuenta de que eran las misiones que han fallado y fui a modificar las misiones.

    • #35300

      Mint
      Participant

      you either installed something wrong, or the saga has a typo that makes it crash.
      (thank god for google translate)

  • #35306

    Sam Noé
    Participant

    So whenever I try to get to the mission screen, the dirt screen appears sayin’ “A fatal error has occured, this connection is terminated” and then I land on the servers list, even when I ain’t connected to Internet.
    If it can help : I erased the default missions of the map, replaced them with yours, same with the config and I added the mod to my pack.

    • #35308

      OMGisGreen
      Participant

      Yes, I know how to fix it, in 10 minutes I’ll upload the saga fixed, sorry for that.

  • #35309

    OMGisGreen
    Participant

    The Saga Crash is Fixed!! Just Download it Again (in the same link)

    • #35311

      OMGisGreen
      Participant

      Ok, it didn’t fix it xddd
      But I have the solution. You must follow this steps (I already included the instructions in the download file)

      1. Copy and paste the “mod” folder into .minecraft folder

      2. Go to .minecraft and paste the “config” folder

      3. VERY IMPORTANT! Before you install the missions folder. Create a minecraft world. Create your character and then press L to open the Saga Menu

      4. After you do that (You must open the Saga Menu in your world before you make this step or your game will crash)
      Go to .minecraft -> saves -> “name of your world” -> data and then paste the “mission” folder there

      5. Go back to minecraft menu and then open your world again. And it’s done 😀

      Enjoy!

  • #35315

    Gheorghiță Graure
    Participant

    It is better than the default saga
    Thumbs UP ! 😀

  • #35330

    Gummin
    Participant

    Much better than the original but it seems pretty overpowered. (Not sure how accurate my playthrough was though since I swapped to this mod half way through.)

    • #35339

      OMGisGreen
      Participant

      Well, yeah the saga gives you a lot of TP but it’s also balanced with the config I put with the saga. Thanks for the review 🙂

    • #35385

      Gummin
      Participant

      Forgot to mention this but id 5 in the Cooler Saga crashes me and my friends game.
      “DOWNLOADING SAGA”
      and our client crashes.

    • #35386

      OMGisGreen
      Participant

      Oh, let me check it and probably in 10 minutes it will be fixed

    • #35387

      OMGisGreen
      Participant

      Ok, the Cooler Saga crash is fixed, just download the .rar again.

    • #35391

      Gummin
      Participant

      Cool, thank you.

  • #35344

    chronostime
    Participant

    Hi OMGisGreen,

    We have server DBC, but we can’t create new world, can you try to do fix for crash with world already exist, please ?

    Because we love what you do, and we really want to use it on this server for people.

    Thank you, and thank you for your job.

  • #35348

    chronostime
    Participant

    I will sleep a little, but i hope you will come tomorrow for explain me how we can use it :c

    • #35358

      OMGisGreen
      Participant

      I’ll explain it here.
      I said create a new world and open the saga menu because the default saga should be loaded before you install my saga. So if you already have a world created with the default saga loaded, you only have to skip the step 3 and put the mod, the configs, and the missions folder 😀 I hope that works.
      I recommend that you make a copy of your world before you install my saga in case it crash.

  • #35370

    chronostime
    Participant

    My friend is back, you can come again on TS OMGisGreen ^^

  • #35402

    Airswift101
    Participant

    Umm Green <bold> there’s a huge bug that’s super annoying with the saga your “Custom Created enemies” in the saga like for example zamasu and beerus I usually kill them easily all of the custom created enemies but the one’s that jin added like fat buu and the others dont and yeah when they die they dont dissapear it’s like they’re falling over in red color but can still walk and deal damage so yeah please fix it it’s super annoying ;_;

    • #35417

      OMGisGreen
      Participant

      That doesn’t happen to me or to any other player as far as I know. That bug is not from my saga. Try to reinstall DBC mods

    • #35525

      Gabriel Maia Lima
      Participant

      CARA ME AJUDA PFV…..MEU SIGO AS INTRUSOES CERTO MAIS QUANDO E PARA COLAR A PASTA MISSION ENQUANTO A SAGA ESTA ABERTA NO MINE N TRAVA NEM NADA COMO RESOLVO?

    • #35532

      OMGisGreen
      Participant

      Is that Portuguese? I didn’t understand that and neither the translator lol
      Use English or Spanish please

    • #35536

      Gabriel Maia Lima
      Participant

      FACE ME HELP PFV … .. I FOLLOW HOW STRONG INTRUSOES BUT WHEN AND TO COLLATE A PASTA MASS WHILE SAGA IS OPEN WITHOUT MINE N GOT NOR NOTHING HOW DO I SOLVE IT?

    • #35538

      Gabriel Maia Lima
      Participant

      my saga system does not lock when I put the mission folder plus I have the mod of ncp and it appears the viloes in the mod more not in the saga

    • #35549

      OMGisGreen
      Participant

      Sorry but I don’t understand what you are saying D:

    • #35577

      Gabriel Maia Lima
      Participant

      my saga system does not crash when I open and does not appear the other missions to complete as I solve?

    • #35594

      OMGisGreen
      Participant

      Probably you put the mission folder incorrectly, follow the instructions correctly.

  • #35519

    Crimson
    Moderator

    Crimson Approved <3

  • #35558

    Classy
    Participant

    Help !

    • #35563

      Reckey123456
      Participant

      It’d be more helpful if you explained your problems rather than just “help” 😛

    • #35572

      OMGisGreen
      Participant

      Help with what? Lol

  • #35580

    Jorge Gabriel
    Participant

    hey adds universe battle saga

    • #35593

      OMGisGreen
      Participant

      Probably I will add it when the DBSuper saga is finished xd

  • #35583

    kalenchoe
    Participant

    Kal approved

  • #35605

    kev_spyro
    Participant

    Wow i really love it that all of you guys make custom addons for the dbc mod but i think this saga mod is my favourite so far xD

    • #35641

      OMGisGreen
      Participant

      <3

    • #35667

      kev_spyro
      Participant

      Oh and i have an idea for adding (only if you want)
      i would love if you would include a gt saga (only if you want)
      or some more movie sagas like the return of broly or janemba ^^
      if you want only of course xD
      and it’s just an idea ^-^

    • #35669

      OMGisGreen
      Participant

      I haven’t even watched GT because I don’t like it xd so I don’t think I would add GT.
      Would be nice the return of Broly.
      And about Janemba, I wanted to add him and Hirudegarn, but I couldn’t because of this. http://main.jingames.net/forums/topic/modelling-and-animating/
      Thanks for giving ideas 😀

    • #35677

      kev_spyro
      Participant

      oh okay no problem ^^ and also no problem for the ideas i’m trying to find some other charackters that you are able to make if you want ok? xD

      • This reply was modified 1 week ago by  kev_spyro.
    • #35680

      kev_spyro
      Participant

      hey i found another idea for some movie sagas:
      what about the hiatchiack (or how he is called) movie, the lord slug movie, the bojack movie or the secret cyborg movie with Android 13,14 and 15 that would be cool 😀 (i especially looked if they are possible to make with your modding or coding programm ^^

      oh and it would be awesome if you could make the enemys after buu a bit stronger and also let them deal more damage (not much but a bit) because it would make it very cool ^^

    • #35681

      kev_spyro
      Participant

      oh and maybe the bardock special? xD

    • #35693

      OMGisGreen
      Participant

      Maybe xd

    • #35694

      kev_spyro
      Participant

      okai xD

    • #35704

      kev_spyro
      Participant

      and 1 thing that you could change in the mod would be really awesome
      Could Whis Training only give you godform lvl 1 maybe?

    • #35705

      OMGisGreen
      Participant

      By the time you unlock whis, the saga has already given you God form lvl 1 xd

    • #35719

      kev_spyro
      Participant

      really? o.o okay xD

    • #35720

      OMGisGreen
      Participant

      Yes but only if you are Saiyan/half-saiyan xd

    • #35721

      kev_spyro
      Participant

      yeah i thought so xD

  • #35644

    ^-^

  • #35706

    Virginia Portillo
    Participant

    Hola Imggreen o como sea quiero que porfavor si puedes agrega el torneo del poder osea los personajes los dioses los angeles etc daishinkan zeno-sama Jiren toppo y los demas universos porfa eso es lo que mas quiero

    • #35707

      OMGisGreen
      Participant

      Cuando terminen esa saga en DBSuper lo añadiré xd

  • #35708

    Virginia Portillo
    Participant

    Omgisgreen otra cosa cuando pongo las misiones se me crashea el juego se sale que hago ?

    Esto es lo que me sale

    —- Minecraft Crash Report —-
    // Uh… Did I do that?

    Time: 21/09/17 03:21 PM
    Description: Rendering screen

    java.lang.ArrayIndexOutOfBoundsException: 3
    at JinRyuu.JRMCore.JRMCoreM.getMda_btn_Start(JRMCoreM.java:671)
    at JinRyuu.JRMCore.JRMCoreGuiScreen.msys(JRMCoreGuiScreen.java:5999)
    at JinRyuu.JRMCore.JRMCoreGuiScreen.func_73863_a(JRMCoreGuiScreen.java:2128)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)
    at JinRyuu.JBRA.JBRAEnRen.func_78480_b(JBRAEnRen.java:62)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1001)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    — Head —
    Stacktrace:
    at JinRyuu.JRMCore.JRMCoreM.getMda_btn_Start(JRMCoreM.java:671)
    at JinRyuu.JRMCore.JRMCoreGuiScreen.msys(JRMCoreGuiScreen.java:5999)
    at JinRyuu.JRMCore.JRMCoreGuiScreen.func_73863_a(JRMCoreGuiScreen.java:2128)

    — Screen render details —
    Details:
    Screen name: JinRyuu.JRMCore.JRMCoreGuiScreen
    Mouse location: Scaled: (413, 228). Absolute: (826, 248)
    Screen size: Scaled: (683, 353). Absolute: (1366, 706). Scale factor of 2
    Stacktrace:
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)

    — Affected level —
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP[‘SkyllirexDeath’/656883, l=’MpServer’, x=1135,78, y=88,27, z=-182,65]]
    Chunk stats: MultiplayerChunkCache: 280, 280
    Level seed: 0
    Level generator: ID 00 – default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (173,64,188), Chunk: (at 13,4,12 in 10,11; contains blocks 160,0,176 to 175,255,191), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 303757 game time, 9171 day time
    Level dimension: 0
    Level storage version: 0x00000 – Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 124 total; [EntityXPOrb[‘Orbe de experiencia’/656906, l=’MpServer’, x=1114,63, y=68,25, z=-128,03], EntityXPOrb[‘Orbe de experiencia’/656907, l=’MpServer’, x=1112,38, y=67,25, z=-134,06], EntityXPOrb[‘Orbe de experiencia’/656904, l=’MpServer’, x=1110,50, y=68,25, z=-128,50], EntityXPOrb[‘Orbe de experiencia’/656905, l=’MpServer’, x=1112,16, y=68,25, z=-128,66], EntityItem[‘item.item.arrow’/656910, l=’MpServer’, x=1109,03, y=70,13, z=-226,06], EntityItem[‘item.item.bone’/656911, l=’MpServer’, x=1109,84, y=70,13, z=-226,09], MoCEntitySnake[‘Snake’/656908, l=’MpServer’, x=1073,70, y=72,63, z=-169,27], EntityCreeper[‘Creeper’/656909, l=’MpServer’, x=1104,97, y=14,00, z=-239,66], EntityXPOrb[‘Orbe de experiencia’/656898, l=’MpServer’, x=1122,09, y=69,25, z=-143,41], EntityXPOrb[‘Orbe de experiencia’/656899, l=’MpServer’, x=1124,31, y=69,25, z=-142,47], EntityItem[‘item.item.seeds’/656896, l=’MpServer’, x=1128,06, y=66,13, z=-130,75], EntityItem[‘item.item.seeds’/656897, l=’MpServer’, x=1128,91, y=64,13, z=-129,75], EntityItem[‘item.item.SpacePod01Item’/656902, l=’MpServer’, x=1107,88, y=65,13, z=-143,88], EntityItem[‘item.item.ItemZSword’/656903, l=’MpServer’, x=1104,88, y=65,13, z=-137,13], EntityCreeper[‘Creeper’/656900, l=’MpServer’, x=1117,50, y=20,00, z=-129,50], EntityItem[‘item.item.ItemDinoMeatCooked’/656901, l=’MpServer’, x=1107,88, y=65,13, z=-139,34], EntityXPOrb[‘Orbe de experiencia’/656922, l=’MpServer’, x=1101,38, y=62,25, z=-142,81], EntityXPOrb[‘Orbe de experiencia’/656923, l=’MpServer’, x=1100,31, y=63,25, z=-143,94], EntityItem[‘item.item.bread’/656920, l=’MpServer’, x=1102,47, y=62,13, z=-143,22], EntityItem[‘item.item.supkaiLeg’/656921, l=’MpServer’, x=1101,84, y=63,13, z=-139,28], EntityXPOrb[‘Orbe de experiencia’/656926, l=’MpServer’, x=1097,34, y=65,25, z=-142,53], EntityXPOrb[‘Orbe de experiencia’/656927, l=’MpServer’, x=1090,13, y=70,25, z=-138,06], EntityItem[‘item.item.ItemDinoMeatCooked’/656924, l=’MpServer’, x=1099,25, y=64,13, z=-138,38], EntityItem[‘item.item.ItemWatch’/656925, l=’MpServer’, x=1098,13, y=65,13, z=-138,53], EntityItem[‘item.item.ItemSenzu’/656914, l=’MpServer’, x=1100,34, y=63,13, z=-143,69], EntityItem[‘item.item.ItemDinoMeatCooked’/656915, l=’MpServer’, x=1102,63, y=62,13, z=-141,56], EntityItem[‘item.item.seeds’/656912, l=’MpServer’, x=1136,13, y=68,13, z=-138,63], EntityItem[‘item.item.ItemWeightShirt’/656913, l=’MpServer’, x=1100,59, y=62,13, z=-141,28], EntityItem[‘item.item.bone’/656918, l=’MpServer’, x=1100,63, y=62,13, z=-142,28], EntityItem[‘item.item.ItemDragonBlock’/656919, l=’MpServer’, x=1103,47, y=62,13, z=-141,63], EntityItem[‘item.item.ItemDinoMeatCooked’/656916, l=’MpServer’, x=1100,00, y=63,13, z=-143,94], EntityItem[‘item.item.ItemDinoMeatCooked’/656917, l=’MpServer’, x=1101,94, y=62,13, z=-143,47], EntityZombie[‘Zombi’/656942, l=’MpServer’, x=1072,84, y=12,00, z=-242,72], EntityCreeper[‘Creeper’/656943, l=’MpServer’, x=1078,50, y=30,00, z=-230,50], EntitySkeleton[‘Esqueleto’/656940, l=’MpServer’, x=1076,00, y=12,00, z=-243,75], EntitySkeleton[‘Esqueleto’/656941, l=’MpServer’, x=1072,94, y=12,00, z=-244,63], EntityXPOrb[‘Orbe de experiencia’/656931, l=’MpServer’, x=1115,59, y=68,25, z=-84,75], EntityXPOrb[‘Orbe de experiencia’/656934, l=’MpServer’, x=1108,00, y=69,25, z=-73,81], EntityWaypointContainer[‘desconocido’/657191, l=’MpServer’, x=0,00, y=0,00, z=0,00], EntityXPOrb[‘Orbe de experiencia’/656932, l=’MpServer’, x=1114,56, y=68,25, z=-84,25], EntityXPOrb[‘Orbe de experiencia’/656933, l=’MpServer’, x=1106,03, y=69,25, z=-81,00], EntitySkeleton[‘Esqueleto’/656954, l=’MpServer’, x=1062,50, y=46,00, z=-215,50], EntityZombie[‘Zombi’/656952, l=’MpServer’, x=1078,59, y=30,00, z=-227,72], EntitySkeleton[‘Esqueleto’/656953, l=’MpServer’, x=1068,91, y=43,00, z=-219,50], EntityXPOrb[‘Orbe de experiencia’/656958, l=’MpServer’, x=1081,22, y=67,25, z=-87,00], EntityXPOrb[‘Orbe de experiencia’/656959, l=’MpServer’, x=1085,56, y=69,25, z=-89,25], EntityXPOrb[‘Orbe de experiencia’/656956, l=’MpServer’, x=1078,50, y=64,25, z=-84,50], EntityXPOrb[‘Orbe de experiencia’/656957, l=’MpServer’, x=1080,50, y=68,25, z=-89,97], EntityCreeper[‘Creeper’/656946, l=’MpServer’, x=1085,57, y=30,00, z=-235,52], EntitySkeleton[‘Esqueleto’/656947, l=’MpServer’, x=1085,06, y=31,00, z=-236,50], EntityCreeper[‘Creeper’/656944, l=’MpServer’, x=1084,54, y=30,00, z=-235,23], EntityCreeper[‘Creeper’/656945, l=’MpServer’, x=1085,50, y=30,00, z=-233,50], EntitySkeleton[‘Esqueleto’/656950, l=’MpServer’, x=1083,50, y=30,00, z=-231,50], EntityZombie[‘Zombi’/656951, l=’MpServer’, x=1079,50, y=30,00, z=-228,50], EntitySkeleton[‘Esqueleto’/656948, l=’MpServer’, x=1081,50, y=30,00, z=-237,50], EntitySkeleton[‘Esqueleto’/656949, l=’MpServer’, x=1081,94, y=30,00, z=-235,53], EntityZombie[‘Zombi’/656968, l=’MpServer’, x=1070,50, y=32,00, z=-173,50], EntityItem[‘item.item.seeds’/656974, l=’MpServer’, x=1141,78, y=61,13, z=-121,97], EntityXPOrb[‘Orbe de experiencia’/656975, l=’MpServer’, x=1142,25, y=60,25, z=-122,75], MoCEntityMole[‘Mole’/656973, l=’MpServer’, x=1032,25, y=91,00, z=-279,63], EntityXPOrb[‘Orbe de experiencia’/656962, l=’MpServer’, x=1101,09, y=68,25, z=-74,53], EntityZombie[‘Zombi’/656963, l=’MpServer’, x=1194,50, y=48,00, z=-236,50], EntityXPOrb[‘Orbe de experiencia’/656960, l=’MpServer’, x=1086,50, y=69,25, z=-93,31], EntityXPOrb[‘Orbe de experiencia’/656961, l=’MpServer’, x=1101,00, y=68,25, z=-71,09], EntitySkeleton[‘Esqueleto’/656966, l=’MpServer’, x=1071,38, y=32,00, z=-174,66], EntityZombie[‘Zombi’/656967, l=’MpServer’, x=1075,76, y=34,00, z=-181,27], MoCEntityWerewolf[‘Werewolf’/656965, l=’MpServer’, x=1051,47, y=20,00, z=-200,78], EntityZombie[‘Zombi’/656986, l=’MpServer’, x=1101,56, y=16,00, z=-242,66], EntityZombie[‘Zombi’/656987, l=’MpServer’, x=1102,50, y=29,00, z=-245,22], MoCEntityHorse[‘WildHorse’/656985, l=’MpServer’, x=1027,97, y=123,00, z=-174,63], EntityCreeper[‘Creeper’/656990, l=’MpServer’, x=1190,50, y=48,00, z=-174,50], MoCEntityMiniGolem[‘MiniGolem’/656988, l=’MpServer’, x=1190,50, y=27,21, z=-168,79], EntityCreeper[‘Creeper’/656989, l=’MpServer’, x=1185,53, y=31,00, z=-160,94], EntityItem[‘item.item.seeds’/656979, l=’MpServer’, x=1126,47, y=63,13, z=-123,50], EntityXPOrb[‘Orbe de experiencia’/656976, l=’MpServer’, x=1145,75, y=61,25, z=-118,28], EntityItem[‘item.item.seeds’/656977, l=’MpServer’, x=1151,88, y=64,13, z=-120,13], EntityItem[‘item.item.seeds’/656982, l=’MpServer’, x=1154,56, y=66,13, z=-121,38], EntityItem[‘item.item.seeds’/656980, l=’MpServer’, x=1124,19, y=65,13, z=-124,34], MoCEntityRaccoon[‘Raccoon’/657000, l=’MpServer’, x=1017,56, y=131,00, z=-177,09], MoCEntitySilverSkeleton[‘SilverSkeleton’/657006, l=’MpServer’, x=1073,44, y=27,00, z=-135,47], MoCEntitySilverSkeleton[‘SilverSkeleton’/657007, l=’MpServer’, x=1074,53, y=27,00, z=-136,56], EntitySkeleton[‘Esqueleto’/657004, l=’MpServer’, x=1138,16, y=19,00, z=-256,53], MoCEntitySnake[‘Snake’/657005, l=’MpServer’, x=1046,75, y=112,00, z=-219,61], EntityZombie[‘Zombi’/656994, l=’MpServer’, x=1209,50, y=35,00, z=-133,50], EntitySkeleton[‘Esqueleto’/656995, l=’MpServer’, x=1191,31, y=20,00, z=-203,53], EntityCreeper[‘Creeper’/656993, l=’MpServer’, x=1059,34, y=27,00, z=-253,94], MoCEntitySnake[‘Snake’/656998, l=’MpServer’, x=1018,69, y=131,00, z=-199,66], MoCEntityRaccoon[‘Raccoon’/656999, l=’MpServer’, x=1020,22, y=132,00, z=-181,50], MoCEntityElephant[‘Elephant’/656997, l=’MpServer’, x=1230,78, y=64,00, z=-162,34], EntityCreeper[‘Creeper’/657018, l=’MpServer’, x=1100,94, y=13,00, z=-106,56], EntityZombie[‘Zombi’/657019, l=’MpServer’, x=1097,50, y=32,00, z=-110,50], EntityCreeper[‘Creeper’/657016, l=’MpServer’, x=1059,69, y=88,00, z=-202,50], EntitySkeleton[‘Esqueleto’/657022, l=’MpServer’, x=1197,47, y=52,00, z=-209,13], EntityZombie[‘Zombi’/657023, l=’MpServer’, x=1197,50, y=48,00, z=-209,50], EntityZombie[‘Zombi’/657010, l=’MpServer’, x=1114,09, y=13,00, z=-104,31], EntityZombie[‘Zombi’/657011, l=’MpServer’, x=1108,50, y=13,00, z=-103,50], EntityZombie[‘Zombi’/657008, l=’MpServer’, x=1104,59, y=13,00, z=-108,00], EntityZombie[‘Zombi’/657009, l=’MpServer’, x=1107,50, y=13,00, z=-105,50], EntityCreeper[‘Creeper’/657015, l=’MpServer’, x=1111,50, y=26,00, z=-262,50], EntityCreeper[‘Creeper’/657012, l=’MpServer’, x=1107,06, y=13,00, z=-107,41], MoCEntityTurkey[‘Turkey’/657034, l=’MpServer’, x=1250,31, y=68,00, z=-119,09], MoCEntityGoat[‘Goat’/657033, l=’MpServer’, x=1252,38, y=68,00, z=-119,00], MoCEntityTurkey[‘Turkey’/657038, l=’MpServer’, x=1254,19, y=67,00, z=-110,44], MoCEntityGoat[‘Goat’/657036, l=’MpServer’, x=1251,97, y=68,00, z=-110,00], MoCEntityGoat[‘Goat’/657037, l=’MpServer’, x=1262,81, y=67,00, z=-108,88], EntityZombie[‘Zombi’/657024, l=’MpServer’, x=1196,44, y=48,00, z=-208,00], MoCEntityMiniGolem[‘MiniGolem’/657030, l=’MpServer’, x=1261,50, y=21,00, z=-155,50], MoCEntityMiniGolem[‘MiniGolem’/657031, l=’MpServer’, x=1262,50, y=21,00, z=-157,50], MoCEntityHorse[‘WildHorse’/657045, l=’MpServer’, x=1102,38, y=69,00, z=-62,03], EntityClientPlayerMP[‘SkyllirexDeath’/656883, l=’MpServer’, x=1135,78, y=88,27, z=-182,65], MoCEntityHorse[‘WildHorse’/657059, l=’MpServer’, x=1186,84, y=70,00, z=-60,81], MoCEntityBigCat[‘BigCat’/657062, l=’MpServer’, x=1195,09, y=70,00, z=-55,31], MoCEntityElephant[‘Elephant’/656890, l=’MpServer’, x=1155,63, y=71,00, z=-164,44], EntityItem[‘item.item.ItemSenzu’/656891, l=’MpServer’, x=1102,44, y=63,13, z=-144,28], EntityXPOrb[‘Orbe de experiencia’/656888, l=’MpServer’, x=1117,16, y=71,25, z=-148,31], EntityItem[‘item.item.bone’/656889, l=’MpServer’, x=1113,59, y=69,13, z=-214,19], EntitySkeleton[‘Esqueleto’/656894, l=’MpServer’, x=1075,09, y=33,00, z=-176,50], EntityItem[‘item.item.seeds’/656895, l=’MpServer’, x=1125,56, y=66,13, z=-131,88], EntityItem[‘item.item.supkaiBoots’/656892, l=’MpServer’, x=1100,94, y=63,13, z=-144,66], EntityItem[‘item.item.darburaBoots’/656893, l=’MpServer’, x=1102,09, y=63,13, z=-144,25], EntityXPOrb[‘Orbe de experiencia’/656886, l=’MpServer’, x=1124,94, y=71,25, z=-148,09], EntityItem[‘item.item.supkaiChest’/656887, l=’MpServer’, x=1106,50, y=65,13, z=-146,88], MoCEntityElephant[‘Elephant’/656884, l=’MpServer’, x=1105,38, y=71,00, z=-179,03], EntitySkeleton[‘Esqueleto’/656885, l=’MpServer’, x=1151,06, y=18,00, z=-166,44]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    — System Details —
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_144, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 16407152 bytes (15 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 29 mods loaded, 29 mods active
    States: ‘U’ = Unloaded ‘L’ = Loaded ‘C’ = Constructed ‘H’ = Pre-initialized ‘I’ = Initialized ‘J’ = Post-initialized ‘A’ = Available ‘D’ = Disabled ‘E’ = Errored
    UCHIJAAAAAAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAAAAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJAAAAAAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJAAAAAAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
    UCHIJAAAAAAAAA NotEnoughItems{1.0.5.118} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.118-universal.jar)
    UCHIJAAAAAAAAA Backpack{2.0.1} [Backpack] (Backpack-2.0.1-1.7.x.jar)
    UCHIJAAAAAAAAA chisel{2.9.5.11} [Chisel] (Chisel-2.9.5.11.jar)
    UCHIJAAAAAAAAA CarpentersBlocks{3.3.8.1} [Carpenter’s Blocks] (Carpenter’s Blocks v3.3.8.1 – MC 1.7.10.jar)
    UCHIJAAAAAAAAA cfm{3.4.8} [§9MrCrayfish’s Furniture Mod] (cfm-3.4.8-mc1.7.10.jar)
    UCHIJAAAAAAAAA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d(21feb16).jar)
    UCHIJAAAAAAAAA DamageIndicatorsMod{3.2.0} [Damage Indicators] (DamageIndicatorsMod-3.2.0.jar)
    UCHIJAAAAAAAAA dbchutils{1.6.9} [DBCHUtils] (DBCHUtils-1.6.9.jar)
    UCHIJAAAAAAAAA jinryuujrmcore{1.2.47} [JinRyuu’s JRMCore] (JRMCore-v1.2.47.jar)
    UCHIJAAAAAAAAA jinryuudragonblockc{1.4.40} [Dragon Block C] (DragonBlockC-v1.4.40.jar)
    UCHIJAAAAAAAAA dungeonpack{1.7.10-1.0} [Dungeon Pack] (dungeonpack-1.7.10-1.0.jar)
    UCHIJAAAAAAAAA extraarmor{0.1} [Extra Armor] (ExtraArmor-0.1.jar)
    UCHIJAAAAAAAAA IronChest{6.0.60.741} [Iron Chest] (Iron-Chests-Mod-1.7.10.jar)
    UCHIJAAAAAAAAA jinryuubetterrenderaddon{1.6.25} [JinRyuu’s Better Render Addon] (JBRA-Client-v1.6.25.jar)
    UCHIJAAAAAAAAA jinryuufamilyc{1.2.15} [JinRyuu’s Family C] (JFamilyC-v1.2.15.jar)
    UCHIJAAAAAAAAA jinryuuhdskinsextended{1.3.1} [JinRyuu’s HD Skins Extended] (JinRyuu’s-HDSkins-Mod-1.7.10-v1.3.1.jar)
    UCHIJAAAAAAAAA jinryuuyearsc{1.2.3} [JinRyuu’s Years C] (JYearsC-v1.2.3.jar)
    UCHIJAAAAAAAAA Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar)
    UCHIJAAAAAAAAA RadixCore{2.1.1} [RadixCore] (RadixCore-1.7.10-2.1.1-universal.jar)
    UCHIJAAAAAAAAA MCA{1.7.10-5.1.2} [Minecraft Comes Alive] (MCA-1.7.10-5.1.2-universal.jar)
    UCHIJAAAAAAAAA MoCreatures{6.3.1} [DrZhark’s Mo’Creatures Mod] (Mo’Creatures Mod-1.7.10.zip)
    UCHIJAAAAAAAAA DBCSkins{1.0.4} [DBCSkins] (SkinsDBC 1.0.4.jar)
    UCHIJAAAAAAAAA TConstruct{1.7.10-1.8.8.build988} [Tinkers’ Construct] (TConstruct-1.7.10-1.8.8.jar)
    UCHIJAAAAAAAAA SpecialArmor{1.7.10} [TeeLuk’s SpecialArmor] (TLSpecialArmor-1.7.10.jar)
    UCHIJAAAAAAAAA voxelmap{1.7.10} [VoxelMap No Radar] (voxelmapNoRadar-1.7.10-1.0.jar)
    GL info: ‘ Vendor: ‘Intel’ Version: ‘4.0.0 – Build 10.18.10.4425’ Renderer: ‘Intel(R) HD Graphics 4000’
    Mantle Environment: Environment healthy.
    TConstruct Environment: Environment healthy.
    Chisel: Errors like “[FML]: Unable to lookup …” are NOT the cause of this crash. You can safely ignore these errors. And update forge while you’re at it.
    Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
    LWJGL: 2.9.1
    OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 – Build 10.18.10.4425, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to ‘fml,forge’
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: Español (España)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

  • #35709

    Virginia Portillo
    Participant

    Ya lo instale bien y todo :v

    • #35710

      OMGisGreen
      Participant

      Me alegro 😀 espero que te guste

  • #35800

    Emperor_Justin
    Participant

    Me and OMG Is Green are working together to improve the skins that are already made as well as add more to the mod. Currently Jiren, Toppo and Dyspo skins are made. And more Tournament of Power skins are being worked on. also more ROF skins are being worked on as well.

    • #35805

      aKuMaXDA
      Participant

      If I made you models could you add them?

    • #35807

      OMGisGreen
      Participant

      Only if you know how to code them for the walking animation.

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