Status Info – 17w16

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Update is still coming and will be sometime this week (in week 17).
I still don’t know when I can release it but about it I can tell that there will be only fixes, some tweaking, so mostly minor stuff again.

For DBC the kiSense lag fix that made an increased ram requirement for minecraft, will receive a “builtin activator” for this lag fix for clients.
That means the previous update’s lag fix will ONLY work if the client has atleast 2 GB ram allocated to minecraft after this update.

Further more in May there is a long awaited update planned for DBC!
This update might be the only update in May, except for a fix update.
About the progress I will still post status infos every week as I can.

So the schedule as of now looks like this:
week 17 – a fix and minor update (probably mainly DBC)
week 18 – another fix and minor update (mainly NC)
week 22 – somewhat big update with new stuffs, more on this in a later post

See ya soon

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Updates – 17w15

Well it took a while, and as usual I will await the bug/crash report.
I hope there wont be any grave issue.

Edited:
I forgot to mention an important thing.
This release might be resource demanding and 1 GB ram might not be enough. However 2 GB should be enough to run the mods.
I will prepare an option where it will work like in this release in the config.
Anyway it is resource demanding because of me trying to fix the lag issue,
where the mods preload some data.

Next update I’m not sure yet when will be, but I really want to work on Naruto C a bit more next time.

For Easters I wont be home so in that time I wont be able to work on mods probably or on anything.
Anyway I will try to get back to work asap.
There is still A LOT to do…

Be cool guys, and Happy Easter

 

 


click here to go to the Download site

JRMCore release version 1.2.36
+ ADDED – A degree of client-server experimental compatibility – if client has one of my mods that the server don’t, then client will try to not use those my mods.
+ ADDED – DBC Char Sheet – form name color changes to purple if the person is fused!
+ ADDED – Command jrmccheck – shows now character level too
+ ADDED – New Command – “/jrmcrepair [playername]” it will basically repair all armors equiped, including the extra slot items too.
+ FIXED – Visuals – F1 now hides all guis
+ FIXED – RPG Core System – Defense works now as it should, probably (might have impact on servers a little)

Naruto C release version 0.6.0
+ ADDED – client-server experimental compatibility
+ FIXED – Some crashes
+ Changed – Outfit Items – All outfits are now thiner again, but the current outfits will disappear from the world!
+ FIXED – Attribute limit compatibility! – jutsu attacks not working, dealing 1 dmg

JBRA release version 1.6.19
+ FIXED – A rare crash with family c

DBC release version 1.4.31
+ ADDED – client-server experimental compatibility
+ ADDED – Outfit Items – 12 new sets (33 new outfit items)
+ ADDED – New Weight Item – atm received from Kami
+ ADDED – Weight Items – now receive damage and can break
+ ADDED – Weight Items – 2 weights have now damaged textures
+ ADDED – Outfit Items – the capes are now animated for outfits that have one
+ ADDED – Outfit Items – missing damaged look for some outfits
+ ADDED – Outfit Items – repair recipes, except battle armors, all outfits can be repaired 3 wools. Red-Green-Blue colored wools OR Magneta-Cyan-Yellow wools.
+ Changed – Outfit Items – minor change to damaged outfits overall
+ Changed – Command dbcskill – you can now add or set levels dbcskill command. +1 will give 1 lvl, -1 will take 1 lvl and only 1 will set it to lvl 1. “/dbcskill givelvl (skillName) (lvl 1-10) [playerName]”
+ FIXED – Skill KiSense – lagg when many opponents
+ FIXED – Skill KiSense – lagg when opponent with high hp
+ FIXED – Skill System – while fused you could learn skills (you was not supposed to)
+ FIXED – Extra Slots – Body slot and Head slot items wouldnt drop

Family C release version 1.2.15
+ ADDED – client-server experimental compatibility

Years C release version 1.2.3
+ ADDED – client-server experimental compatibility

 

click here to go to the Download site

Status Info – 17w14

Update will be delayed a bit more, till then here is the status info for week 14. First some site news then about the upcoming update.

Site news:
The JinGames DBC Server has a new site that is still in development.
Known issue is mainly the user data that is not shared correctly with the main site.

For those who own a server and have an approved server in the serverlist site.
On the serverlist site servers can now buy featuring time! That is if you want to. Visit the “Server Management” page, and next to your server status “Buy Featuring” should appear. Follow the instructions and you should be good to go.

Now about the upcoming update:

  • JRMC – trying to fix some client-server issues
  • DBC – New outfits!
  • DBC – New damaged outfit look
  • DBC – ki sense lag fixes
  • Crash fixes for NC as well
  • and some more fixes

It might seem not much but mainly those outfits take time.

 

Hollows are comin – 17w13 (april joke partially)

Edited on April 2, 2017!

The updates will come probably every 2 weeks now. So no update this weekend.
Can’t help it, if something is not done I can’t release it.
Next update info will include whats coming up, so stay tuned.

 

 

Original post on April 1, 2017!

Its in long time in work now but finally its released!
Bleach C is out with a lot of features!
It is using my rpg systems!

Main features:

  • races
    • Human you must be to use Bleach C
  • world
    • soul society dimension
    • Hueco Mundo dimension
    • Soul balancing
  • class – choose your way or let your fate choose instead.
    • Plus aka ghost while dead in overworld but not passed to soul society. required to become hollow. but shinigami can perform Konso aka Soul Funeral on you. Also Hollows can hunt you down.
    • Fullbringer power user, you must be alive. Choose an item and use it as your main source of power.
    • Quincy power user, you must be alive. Find a teacher npc and ask to become a Quincy.
    • Shinigami power user, die and go to Soul Society if you were good. kill hollows and follow missions to increase power
    • Hollow power user, die as a bad guy and go to Hueco Mundo where you will become a low level hollow. kill and feed to increase power
    • Visored power user (subclass), as a Shinigami who obtained hollow powers you will be banished from soul society, but you’ll get stronger.
    • Arrancar power user (subclass), as a Hollow which has removed its mask you will gain Shinigami-like powers. Final possible evolution of a Hollow power user.
  •  outfits
    • Shinigami aka Soul Reaper (Im not sure who uses which)
    • Arrancar
    • Quincy
    • school uniforms
    • and some more
  • items
    • a bleach item to make yourself a bleached Shinigami outfit
    • zanpakuto with various looks
  • mobs
    • Shinigamis and their subclases
    • Hollows and their subclasses
    • Pluses running around
  • unique stuff
    • after making a zanpakuto, it will be bound to you, and you will be able to create your own
    • Gigai
    • Shinigami and Hollow rankings, so you can become Captain class and actual Captain for a squad on a server, having lieutenant and so on.
    • and a lot more to come soon
  • skills
    • all Shunpo (called different for each class)
    • Shikai (Shinigami)
    • Bankai (Shinigami)
    • Resurrección (Arrancar)
    • Reiatsu sensing
    • Cero (Hollow)
    • Kido (Shinigami)
    • Reishi (Quincy)
    • Spirit Weapon (Quincy)
    • and a lot more to come soon
  • stats
    • Reiryoku -> powered by spirit
    • Reiatsu -> powered by willpower
    • Spiritual Awareness -> powered by mind

Shinigami with zanpaktou

Everything can change anytime, so don’t take them as granted, but most of them should work quite well.

Or if there were any…

I hope you like it 😛
Don’t hate me for this XD

 


Downloads

JRMCore is needed for Bleach C!
JBRA is needed for JRMCore’s rendering like custom hairs!

click here to download JRMCore version 1.2.35a
click here to download JRMCore version 1.2.35a Installer

click here to download JBRA version 1.6.18
click here to download JBRA version 1.6.18 Installer

click here to download Bleach version 0.0.1
click here to download Bleach version 0.0.1 Installer

By downloading these mods you will will support my works and the future of Bleach C.
Basically I will use it as a poll, the more downloads the more people want Bleach C to be developed.

I know I know, another mod. But I never said that would work on it alone.

 


JRMCore release version 1.2.35a
+ Changed – armor handlers

Bleach release version 0.0.1
+ New OvA2qvvsjLuxcpYB95N71I2OYxZAwd+N1+3aclgOsHrbSK4yXyN2BIWpUgeeAnLj9UIykHcobyXZgQvvsjLuxcpYB95N71I2OYx71I2OYclgOsH71I2OYN2BIWpUg71I2OYnLj9UIykHcob

 

 


Update – 17w12

This update is mainly for fixing some issues but still adding a few new stuff.
Well I didn’t sleep much the past days so I couldn’t test them attentively.
And because I want to release it already, there might be bugs left. So I will await the bug reports you encounter, either new or old doesn’t matter.
Mainly NC, SAOC and Family C I’m not sure if they work right.

There is still much to fix but reminding me on some specific problems/issues will make me try to prioritize them more.

Be cool guys

 


click here to go to the Download site

JRMCore release version 1.2.35
+ FIXED – half saiyan black eye bug
+ FIXED – invulnerability of Natural power type
+ Changed – Speed formula and stat is now shown in percentage with 100% being minecraft speed (for DBC and NC)
+ ADDED – New Command – Ki technique exp giving – Usage: ‘/jrmctexp slot amount [playerName]’. ‘slot’ can go from 1-4, ‘amount’ is max 10 000

JBRA release version 1.6.18
+ Compatibility – to work with newer JRMC

DBC release version 1.4.30
+ ADDED – New outfit – Fusion Dance
+ ADDED – Fusion skill – can now fail if skill is not high enough. lvl 1 skill for both has 36% chance to succesful fusion. lvl 10 for both has 90% chance.
+ ADDED – New Config – “NPC Otherworld Ogre Disable”
+ Changed – Lock-on requires now Skill KiSense
+ FIXED – Minor ki cost issue
+ FIXED – Fusion name issue

NC release version 0.5.19
+ FIXED – attacking while blocking
+ FIXED – very old issue with ranged weapons like kunai and shurikens rendering. (new models are also in plan)

Family C release version 1.2.14
+ ADDED – New Config – Disable & Remove Children – does what it says, changing this to true will remove all children on server and disable further procreation

SAOC release version 0.0.3
+ Compatibility – to work with newer JRMC and JBRA

 

click here to go to the Download site

Status Info – 17w11

Nope, I can’t make it in time yet again. I will be late a few days.
But fear not! Progress is always there. More on it further below.
Damn life… if only I could sit all day and just do modding… (I’m not allowed to say more)

The website host had again some issues, we try to fix it a few days now but… yea issues still happen. Any website issue you find please use the contact page to let us know.
About the contact page, I know you might not get a reply or just late. That’s because I either forget to reply or simply I didn’t receive it. There are also times when the given email is not correct to reply to. But just try using it, we are watching.

Anyway about the mods.
Next update will have:

  • JRMC – changed speed code, hopefully it will be a lot better, but don’t expect to get faster, only relatively based on your attributes and skills.
  • NarutoC – fixing issues for ranged weapon and any crashes still present.
  • DBC – fixing some Fusion bugs, and adding a new outfit

 

Well there might be some more but these are for sure to be included (hopefully).
Just give me a few more days if you want at least the above stuff.

Be cool guys
and please don’t get upset

Status Info – 17w10

Unfortunately there has been not enough time to work on the mods, so no updates this weekend.
Thus I can’t really list atm what will be in the next update, but I can tell for sure that definitely some more stuff for fusion.

I also want to work on recoding finally the speed stuff, since awhile now there has been a new formula for that but I couldn’t get to it since. That will also benefit Naruto C.

I’m not sure on what more will there be for DBC for now, but I want to start on fixing up Naruto C a little and giving it a few new features.
Also there are plans for an official Naruto C server as well.

So I’m not sure what will make it to the next update. But website updates are needed as well not to mentions some other stuff that I already should have published.

Anyway about this website.
The post comments have now a like, dislike system and we have a new moderator.
There will be soon some small changes in the serverlist page as well.

Be cool guys!

Fusion update – 17w09

Edited on March 08:
If you can’t comment let me know through the contact page!


An experimental fusion feature has been added yaay!

Me and Crimson made a fast short vlog but I couldn’t use my video editing software so its actually a raw video. But I hope its still useful.

 

With sweat and blood fusion has finally come too.
This fusion will be the Dance fusion.
Potara fusion will come later if this is finished!
Since this is the first release of the Fusion feature it is very broken.
I can’t find all the glitches so I guess many will be fixed in long run like the rest…
Also many aspects/functions for fusion are not added yet, including the look.
Meaning both players will keep their looks.
I want to make sure all know that this version is only the barebone of the fusion feature and doesn’t have any fancy visuals!
I will await feedback on this!
Below the change log part, you can check the explanations for the Fusion.


click here to go to the Download site

JRMCore release version 1.2.34
+
ReADDED – Client sided Config – Hide Hair When Helmet On – if false you’ll see everyones hair regarless of helmet
+ ADDED – Compatibility with new experimental Fusion feature

DBC release version 1.4.29
+ ADDED – New skill – Fusion (1st version)
+ ADDED – Master NPC Goku – Teaches Fusion skill
+ ADDED – New Status Effect – NoFuse(Time) – means No Fusion till time is over
+ ADDED – New Sound – Fusion sounds
+ READDED – Hyperbolic Time Chamber’s drop out feature after a 24 mins and can’t go back for a time.

JBRA release version 1.6.17
+ ADDED – Compatibility with new experimental Fusion feature

click here to go to the Download site


 

How to fuse:
– server needs it to be enabled in jrmc config file
– learn fusion skill (it has levels but doesnt do anything atm)
– in action menu both players enable Fusion
– first who wants to be the “Spectator” player start releasing/charging
– then who will be the “Control” player start ascending
– and FUUUUSION…HAA!!!

What Fusion can do for Control player:
– fusion will give the worst attributes from both players and double them (this is dance fusion after all)
– I think for control player thats it atm
– ascending while fused can reduce the fusion time

What Fusion can do for Spectator player:
– should be invincible
– can’t damage anyone
– can’t break blocks
– can’t move but can look around
– can’t use items
– will tp to control player if too far away
– anything attacking him will be redirected to Control player
– using JBRA, atm the “spectator” player can see their fused name

Known problems with Fusion:
– using fusion without JBRA will make both players visible and probably not good for a fight (well that is if DBC runs without JBRA)
– only “spectator” player can see their fused name
– in some cases the fusion wont be over for one player when the other is out of it. (I need to know in when it wont work!)

What Fusion doesn’t have at the moment but probably will have later:
– tp share
– ki attack fusion
– skill fusion
– aura fusion
– hair fusion
– fusion outfit
– DNS fusion
– fusion done effects
– stuff to do for “spectator” player
– going to a different dimension

 

Status Info – 17w08

About the global stat decrease.
There are at least 2 reasons why it would be good.
The further attribute limit increase that is planned.
And stats will be lower to start with, since there are complains about starting too strong.
But I’m still considering this till the attribute limit gets further increased.
With that update I will try to format the numbers to be prettier, with spaces, commas or other indicators.

Anyway about current status.
Fusion might make it in next update on 5th of March.
But it will be very simple as I might have stated in earlier posts? I’m not sure if I did or not.
So I have tested many variations how this feature could work for the first release, and I finally came to a result and its is more disappointing then I first thout, but for a start its something.
I know I am just beating around the bush, but I try to refrain form telling anything that I might not include.
I will post around the weeks end about specific details on this, but don’t expect much, having high hopes wont do any good.
Also I didn’t share anything yet about this cause as I said above I have tested many variations and I have dumped most of it. And there was no new textures either at the time.

I can tell one for sure about this matter, I’m working on making players fuse with each other first, then later npc options will be available too.

Be cool guys!

Fix release – 17w08

Usually the new stuff causing the most trouble I know.
Anyway with this it should be fine.
If not let me know asap, I know you will.

There might not be anymore release this week thou, but we will see.
The latest on Sunday a status info will be posted that’s for sure.

Also I started thinking on reducing the whole stat increase equally by dividing them with around 5.
Since the attribute limit has risen there can be very high numbers when there is no need to.
By dividing them with 5 would mean no one would get weaker neither stronger, its just apperance and only the numbers telling the stats would appear smaller where the results will be the same as before. Its just a little too much where we talk about 100 thousand or even millions of damage IN Minecraft.
So let me know what you think about this and on the poll below the release log.

 


click here to go to the Download site

JRMCore release version 1.2.33
+
FIXED – Ki attack damage problem
+ FIXED – Arcosian one hit kill problem
+ FIXED – Config – Damage multipliers were resetting after a restart
+ FIXED – Mission system – Some players couldn’t login to server after editing missions
+ ADDED – Mission system – NPC kill protection – basically not any NPC will do to progress kill objectives (Check in Mission Systems page to know more)

DBC release version 1.4.28
+
Changed – Action menu – minor text change
+ FIXTRY – Swoop/dodge glitch – yet another try to fix this the double tap (not working as it should) issue, I’ll await feedback on it

 

click here to go to the Download site


 

Is it okay to divide stats by around 5 equally?

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