Fix release with extra and Status Info – week 38

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I hope this release fix most of the problems.

Watch the next episode of my vlog and I will try to explain most of whats new.

 

This week wont be any more mod release because I will try to work on my HD resource pack addon.

 

Future plans for this year:
– God form
– ki attack update phase 3 and 4
– simple tutorial system
– dash skill function change
– new equipment slot for scouters
– new Transformations
– new outfits (atleast 10)
– new items (atleast 10)
– new npcs (atleast 5)
– new skills (atleast 4)
– new races (atleast 2)
– master-disciple system
– new dimension
– ss3 form for G2 hairs
– new mission system

 


click here to go to the Download site

JRMCore release version 1.2.17
+ FIXED –  crashes
+ ADDED –  new action to action menu – disable/enable dodge and swoop
+ ADDED –  in action menu you can either release action key to activate or click on it

JBRA release version 1.6.8
+ Changed – some more rendering stuff, might cause messed up apperances!
+ Compatibility with JRMCore 1.2.17 changes

DBC release version 1.4.14
+ FIXED –  dodge spam bug
+ ADDED –  new function to fly skill – double tap W (forward key) to fast swoop forward
+ ADDED –  new sound – swoop
+ ADDED –  sound for dodging
+ FIXED –  Bodysuits color is now written in readable format
+ Changed –  config – Reincarnation Penalty – set it to 0 to turn it off. Because of players who don’t understand the difference between revive and reincarnation…
+ ADDED – outfit drop (with 15% chance to drop 1 outfit part) for following NPCs

Android 16
Android 19
Android 20
Android 17
Android 18
Majin buu (fat)
Majin buu (evil)
Darbura

Family C release version 1.2.12
+ Compatibility with JRMCore 1.2.17 changes

Naruto C release version 0.5.14
+ READDED- byakugan chakra lines when looking at a player
+ Compatibility with JRMCore 1.2.17 changes

click here to go to the Download site

 


 

If any bugs or crashes has been found please post them in the Bug Reports forum.

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Outfit update part 1 and Status Info – week 37

In my last post I did wrote around 18th, many know that I usually mean that if its not released till then it means it will be a day or 2 delayed…
But its my bad to even tell dates. So here is a hasted release again and I’m sorry patient fans 🙁

I tried a few new things and I will await every bug reports as on the bug forums as always.
A few things changed and many new things have been added.
Check what changed further below.

About God form I can only confirm it to be in next months end for sure.

On Monday I will record a review about whats new and how stuff work!

 

Future plans for this year:
– God form
– ki attack update phase 3 and 4
– simple tutorial system
– dash skill function change
– new equipment slot for scouters
– new Transformations
– new outfits (atleast 10)
– new items (atleast 10)
– new npcs (atleast 5)
– new skills (atleast 4)
– new races (atleast 2)
– master-disciple system
– new dimension
– ss3 form for G2 hairs
– new mission system

 


click here to go to the Download site

JRMCore release version 1.2.16
+ ADDED –  new action menu default key X
+ ADDED – new extra slot for Body wear
+ ADDED –  new extra slot for head wear

 

JBRA release version 1.6.7
+ Changed – how armors are rendered, might cause messed up armors!

DBC release version 1.4.13
– Removed – super saiyan grade switch button from skills (use from action menu)
– Removed – kaioken on/off switch button from skills (use from action menu)
– Removed – Arcosian descend button from skills (use from action menu)
+ ADDED –  dodge function for dash skill (double tap right, left or back keys to dodge in that direction, costs stamina)
+ ADDED –  custom aura color
+ ADDED –  new wish – change aura color
+ ADDED –  new item – Warenai Fabric
+ ADDED –  new oufit items for extra body slot -> bodysuits for every color
+ Changed – scouters items to be worn in the new extra head slot
+ ADDED –  new outfits listed below

Gohan high school made by Crimson
Karinga tribe made by Crimson
Chichi made by Crimson
Great saiyaman made by Crimson
Supreme kais clothes made by Crimson
General blue made by Crimson
Emperor pilaf made by Crimson
Tien shinhan
Android 16
Android 19
Android 20
Android 17
Android 18
Majin buu (fat)
Majin buu (evil)
Darbura

click here to go to the Download site

 


 

If any bugs or crashes has been found please post them in the Bug Reports forum.

Fix releases and Status Info – week 36

Okay so the conclusion is that we will still be stuck with 1.7.10 for a while.
But I will start experimenting with 1.8 and above.

Also this might not be good for many but I will start working on a DBC for 1.8 and above, separately from the 1.7.10 one.
Basically I will slowly recode DBC in 1.8 for start, meaning having decreased features. (If there are suggestions for a forge build for me to use then please tell me in the comments.)

Then to my main topic, about future plans and next update.
I have rearranged my plans, so what the majority wants they might get it sooner for DBC.

Next update will be again secret till its released around on sept 18.
What I can tell at the moment is that some new outfits and items will be added for sure.
Depending on my progress this update might have as much new content like the oozaru update had.

Future plans for this year:
– God form
– ki attack update phase 3 and 4
– simple tutorial system
– dash skill function change
– new equipment slot for scouters
– new Transformations
– new outfits (atleast 10)
– new items (atleast 10)
– new npcs (atleast 5)
– new skills (atleast 4)
– new races (atleast 2)
– master-disciple system
– new dimension
– ss3 form for G2 hairs
– new mission system

 


click here to go to the Download site

JRMCore release version 1.2.15
+ FIXED – unable to create flat worlds finally
+ FIXED – crashing while startnew for SAOC players
+ FIXED – jrmcheal command not working from console
+ FIXED – minor – fixed crash with tp gain
+ Changed – default hair should be minecraft one not the goku hair!
+ Changed – news screen changed to show latest post from jingames.net
+ ADDED – config for sustainable super kaioken -> this option WILL make the game more unbalanced

DBC release version 1.4.12
+ FIXED – transformation crash

DBC release version 1.4.11
+ FIXED – oozaru transformation only when sky is visible above
+ Changed – oozaru has no child model
+ Changed – saibaiman seed drop rate (chance 20%)
+ ADDED – saibaiman seed having a 1 second cooldown
+ ADDED – music disks: Dragon Block C OST by Clayton Stroup you can also find them at http://claytonstroup.com

Family C release version 1.2.11
+ FIXED – procreation offer reject message was not sent to the corrrect player
+ FIXED – fast pregnancy time

click here to go to the Download site

 

If any bugs or crashes has been found please post them in the Bug Reports forum.

Edited on Sept 9.

Status Info – week 35

This weekend there wont be any new content. The next release will be again a bug fix update and will be released soon.

So I received many times more then a year now to upgrade the MC version for my mods to 1.8 and above. I already made a similar poll before, but now I do this again.

Also It is important to note that these votes wont make me do what the result will tell, But will help me decide on what to do!

About Upgrading MC version or not! What do you guys want?

View Results

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Which minecraft version would you prefer?

View Results

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Upgrading will take time, and probably will result in a lot of bugs again. But for the sake for newer MC versions it might be worth I guess.

Status Info – week 34 – Fix releases

Well I know its a bit late but here is the Fix release.

From previous post:
There will be a vlog, that explains Everything about this update. Check out the configs for DBC and JRMC too.

I hope you’ll like it!

 


click here to go to the Download site

JRMCore release version 1.2.14
+ FIXED – reincarnation crash
+ FIXED – startnew crash (both for the command and kami)
+ FIXED – minor – some localization issues

DBC release version 1.4.10
+ FIXED – Disk attacks wont cut saiyan tail
+ FIXED – NPC ki attack clashing
+ FIXED – a possible ki attack crash
+ FIXED – minor – at reincarnation screen, attribute % to keep doesnt show correct value
+ FIXED – minor – meditation skill bug
+ FIXED – multi killing and not receiving kills for saga
+ FIXED – jumping while releasing when “release stand still” config is true
+ FIXED – Saga npcs localization issues
+ FIXED – Oozaru transforming every night
+ ADDED – After a revive offer with teleport has been accepted, the one who offered will receive a notice about it
+ ADDED – Jjay block is usable as fuel in furnace like Coal block

Family C release version 1.2.10
+ ADDED – Compatibility with latest JRMC update (fixes possible crashes)
+ FIXED – minor – command gender changing to female showed wrong word
+ FIXED – procreation button appeared for every race, now it only appears when you can actually procreate with your target
+ FIXED – when naming child the input field is not visible (further testing needed)

Naruto C release version 0.5.13
+ ADDED – Compatibility with latest JRMC update (fixes crashes)
+ ADDED – Meditation Skill (same as for DBC)

click here to go to the Download site

 

 

 

Otherworld revamp, new skills, new wishes and more

Well its still Sunday for me so yaay I made it.
There were many obstacles that I had to overcome to do everything I wanted for this release but its done now.

The vlog explains Everything about this update. Check out the configs for DBC and JRMC too.

I hope you’ll like it!

Edited on Aug 22:

Hotfix releases


click here to go to the Download site

JRMCore release version 1.2.13
+ FIXED – multihit
+ FIXED – command jrmca not giving right amount
+ FIXED– shadow dummy can’t kill you now
+ Changed – instructions for minigame
+ ADDED – when someone resets the original stats will be logged in console
+ ADDED – command “jrmccheck sheet” shows now skills too

DBC release version 1.4.9
+ FIXED – client sided ki sense crash
+ FIXED – server sided shadow dummy crash
+ FIXED – ki sense player align didnt work
+ FIXED – oozaru form – cutting own tail wouldnt revert you back
+ FIXED – hopefully, messed up size when logging back to gameworld
+ FIXED – pressing f4 while no kisense skill would still switch kisense modes
+ ADDED – armour recipes for the new armors

JBRA release version 1.6.6
+ FIXED – arm not visible

click here to go to the Download site

 

Previous Release below

JRMCore release version 1.2.12
+ Changed – Mind attribute – increasing tp gain by a configured amount at a configured rate
+ ADDED – Training – shadow dummy (DBC for now)
+ ADDED – Training – concentration minigame (DBC for now)
– Removed – Old ki charge – (new meditation skill with active config is the new way for charge)

DBC release version 1.4.8
+ ADDED – Otherworld – new blocks, ores, ingots and tools (by Crimson)
+ ADDED – Otherworld – added blue and red ogres with configurable HP and Damage
+ ADDED – New skill meditation – with either passive or active configuration
+ ADDED – New skill ki sense (v1) – with a complex system (modes can be switched with default F4 key if you have no scouter equiped)
+ ADDED – Death system – Revive timer
+ ADDED – Death system – Reincarnation alternative to startnew
+ ADDED – Death system – separate inventory for otherworld
+ ADDED – Command dbcrevive – revive  command
+ ADDED – Command dbskill – giving or taking skills
+ Changed – Command jrmca – you can’t set attributes below starting values
+ Changed – Wish system
+ ADDED – Wish system – Revive wishes
+ ADDED – New Transformation – at night when full moon, look straight up till you start to transform
+ ADDED – Lock on (A part of the code thanks to Abelatox and wehavecookies56)

JBRA release version 1.6.5
+ ADDED – visuals

 


For minigame instructions will be added in next update.

How to play minigame:

  • Click the Blue balls to gather score
  • Red balls will take score from you
  • Black balls will take score and take a life too
  • Gave over if score goes below zero or out of lifes
  • The faster you click the more combo you get, the higher combo the more score you’ll get from balls (from Red and Black balls too)
  • By default 1% of the score will be converted to TP
  • You can claim TP anytime
  • You have a daily limit on how much TP you can claim a day

The wish “Revive and bring here” needs your target to type in the command “/dbc accept” after you have made your wish!

 

 


Some of what to expect this year (updated on Aug 21):
– DBC: New attribute systemnew ki attack system, wish system, new outfits, new revive system
– DBC: New transformation power calculations, include nerfs and buffs
– DBC: New transformations including: for saiyans god forms, configurable ssj4 and great ape, for namekians giant form, super namekian and namekian fusion, for humans buffed form and super human, for arcosians reverse forms (recoded), 5th form (I will call it super form) and “golden form” (will be called Ultimate form)
– DBC: Mystic form will be more like a permanent/temporary buff then transformation. I write perma/temp cause it will depent on the user if he can keep it or not
– DBC: Conversion to Android (also body parts change to robotic parts will also be features sometime, probably the same time when limbs will be damageable)
– DBC: Choosable ki colors
– DBC: Active skills: Ki sense, Instant transmission
– DBC: Configurable sensu cooldown
– DBC: new space dimension with some kind of a spaceship method
– JBRA: new animations
– JRMC(JBRA): Custom hair update to G2
– JRMC(DBC,NC): New addition to melee fighting like stamina usage, blocking, fighting styles
– JRMC(DBC,NC): Duel and tournament system
– JRMC(DBC,NC): training methods like gravity, sparring npc and weight training with weight items and buildable gravity reactors
– JRMC(DBC,NC): player sided saga difficulty settings
– JRMC(DBC,NC): new system “need for training” configurable. the concept is if you don’t receive exp for a configured amount of time attribute points will randomly be reduced.

I hope you understand that the above list is just a small one. Obviously there are things that will get added and are not listed.

Status Info – week 33 mid

I’m sad to see such comments but Its understandable… I guess…
But I don’t mind the negative comments if its not getting overboard so I wont say don’t do it.
Also about comments/replies you can kinda guess what kind of a person he or she is.
And for the Positive comments Thank you ^^

So I know its hard to understand without me explaining why I was not able to release an update the past weeks.
But I try to not bring here my private life as much as I can… believe me  I really try.
I am sorry that I was not able to release updates as I wanted, also that I couldn’t stick to the short term plans I wrote before, thus I wont write ‘when to expect dates’ for short term plans.
It feels like if I offended half of the community. Because I didn’t release when it was expected, and not what the community wanted?
Well what can I say, I release when I can and what I can. I can’t release something that is not done, or what I can’t do at the moment.
It takes me many hours daily to experiment with new stuff I can use for mods, its not like I know everything already.
The point of my mods is still me learning coding. I do this for 3 years now and I still got a lot to learn and I still love doing this.
Also these last months I have been trying to bring more configs to customize my mods more (mainly DBC) and there are plans for more customization you might not be able to guess.

 

About the Update

Well I was convinced to still wait with the release, and since there are features close to done I want to work on them. So what we have now:

  • Training stuff
    • Training Dummy
    • 1 minigame
    • Mind attribute -> increasing tp gain by a configured amount at a configured rate
  • Otherworld hell revamp
    • new blocks, ores, ingots and tools (by Crimson)
    • added blue and red ogres with configurable HP and Damage
  • New skill meditation (I called it concentration but it became meditation)
    • it can be configured to be an active skill or a passive
      • Active means energy recharge basically
      • Passive means increased regeneration for energy and body
  • Death system changes
    • Yenma welcomes you based on your alignment
    • Reincarnation with a percentage of attribute to keep (basically starting new but keeping a configured attribute percentage)
      • Reincarnation and Revive is 2 different options!
    • configurable Revive timer for when someone can revive
    • Separate inventory for otherworld if keepInventory is true (can’t be disabled until further feedback on it)
  • and a surprise feature being announced in my next vlog
  • New wish system – has the revive and the new base formula, configurable wish will come later

Still finishing:

  • New skill ki sense -> experimental  (it seems to work for now so I want to add it)
  • New transformations -> maybe (some transformations will be server dependent, meaning server can turn it off or on)

 

Status Info – week 32

Sadly there wont be any release this weekend. The upcoming stuff that was mentioned in the previous post are working, but the “maybe” part still need some work. Depending on the progress all of them will be added.
If i wont be hasted on this then there are even more to be added that is not listed, I will talk about that in a later post.
But I could already release in a day or 2 what is already done.

About upcoming update: (in testing state)
– Training dummy (increased tp gain against it)
– Training minigame -> 1 is already made but probably more wont come till public feedback on it
– Mind attribute -> new function that is increasing tp gain the higher the mind is, thou lot of upgrads will be needed to actually see result. the increase rate will be configurable.
– Otherworld revamp -> adding new surface, exclusive resources, items, blocks (by Crimson)

Maybe also added to next update:
– new skill concentration -> will do something with regen and recharge, more detail later on  (half done)
– new skill ki sense -> experimental  (experimenting if it works it will be added)
– new transformations -> maybe (some transformations will be server dependent, meaning server can turn it off or on)
– revive system -> with configurable revive, more detail later on (half done)

 

Status Info – week 31

So last weekend my win 10 broke, and many files that were on it got corrupt, including some of the mod source files.
Anyway this week mostly was about restoring what I can.

Next update will be still later cause I want to add more things and release maybe around next weekend?
It wont be only about new training ways, since new training stuff wont make big impact how I see it.
Past weeks had me think on many things, and I will concentrate a little more on actual content and not on systems that are time consuming like the mission system. Of course that only means that time consuming features will be only “delayed”.
So let me reveal what will actually be added and what might be added.

About upcoming update:
– Training dummy (increased tp gain against it)
– Training minigame -> 1 is already made but probably more wont come till public feedback on it
– Mind attribute -> new function that is increasing tp gain the higher the mind is, thou lot of upgrads will be needed to actually see result. the increase rate will be configurable.
– Otherworld revamp -> adding new surface, exclusive resources, items, blocks (by Crimson)

Maybe also added to next update:
– new skill concentration -> will do something with regen and recharge, more detail later on
– new skill ki sense -> experimental
– new transformations -> maybe
– revive system -> with configurable revive, more detail later on

 

Also I heard rumors like golden freiza or giant namekian form were added to some people, but that is not true. If some claim they have it in my mod then its either hacked, illegal or other mod added those.
If you don’t actually hear, or see me write about stuff what I’m actually going to add then don’t believe it. Test versions with features that are not added yet are 1 in a year rare and above that those are handled cautiously too.

 

Status Info – week 29-30

Hello everyone!

Sorry for the recent inconveniences that the hacking caused.
We did not pay the hackers and we recovered from the damage as best as we could.
It’s advised and requested that you change your passwords on the website for safety purposes.
The updates will continue like they have and we hope everyone is doing fine.
~ JinGames

I deeply apologize to all who have been harmed by this hacker, who used the threat of leaking personal information to acquire pictures of certain members of the community. I would like to thank those who stepped up in our defense, but from now on I ask that you don’t throw blame around. There are lots of stories of what happened the night of the hacking, and I don’t want people to become hostile because of it. Let’s leave this behind us and move on.
For any of you who felt that your privacy was violated in an illegal way, you may report it to the following link to get federal intervention.
www.ic3.gov
~ Crimson

I hope you’re all doing well. I am sorry for recent inactivity in the last two weeks, I was semi forced to travel but I am back now. I’ll resume as usual.
Additionally to the hacking, many might accuse Dep but I don’t think that he or others accused are responsible for the hacking. So I say that BoCK is uninvolved. (for those who think they were)
~ JinRyuu