Status Info – week 5

So Naruto release wont make it for Sunday, it will be around Monday. Cause if schedule change in my private life.

What to expect in upcoming Naruto C update:
– compatibility with new jrmcore 1.2
– dash optimized
– wall and water running optimized
– healing jutsu added
– fixed some jutsu damage that appeared incorrect

I will try to make a video about it too.

 

 


Current week: 6

Short-term plan (will be altered if need be):
– week 3: JRMC working on new attribute system
– week 4: testing and release on weekend, vlog
– week 5: Naruto adding medical ninjutsu and optimizations.
– week 6: Releasing Naruto asap, how to install videos, arranging some plans…
– week 7: DBC transformation rewriting for saiyans and arcosians
– week 8: testing and release on weekend

Some of what to expect this year (updated on Jan 12):
– DBC: New attribute system, new ki attack system, wish system, new outfits, new revive system
– DBC: New transformation power calculations, include nerfs and buffs
– DBC: New transformations including: for saiyans god forms, configurable ssj4 and great ape, for namekians giant form, super namekian and namekian fusion, for humans buffed form and super human, for arcosians reverse forms (recoded), 5th form (I will call it super form) and “golden form” (will be called Ultimate form)
– DBC: Mystic form will be more like a permanent/temporary buff then transformation. I write perma/temp cause it will depent on the user if he can keep it or not
– DBC: Conversion to Android (also body parts change to robotic parts will also be features sometime, probably the same time when limbs will be damageable)
– DBC: Choosable ki colors
– DBC: Active skills: Ki sense, Instant transmission
– DBC: Configurable sensu cooldown
– DBC: new space dimension with some kind of a spaceship method
– JBRA: new animations
– JRMC(JBRA): Custom hair update to G2
– JRMC(DBC,NC): New addition to melee fighting like stamina usage, blocking, fighting styles
– JRMC(DBC,NC): Duel and tournament system
– JRMC(DBC,NC): training methods like gravity, sparring npc and weight training with weight items and buildable gravity reactors
– JRMC(DBC,NC): player sided saga difficulty settings
– JRMC(DBC,NC): new system “need for training” configurable. the concept is if you don’t receive exp for a configured amount of time attribute points will randomly be reduced.

I hope you understand that the above list is just a small one. Obviously there are things that will get added and are not listed.

This is just a rough plan and it might not be finished in the time i have set.

 


Polls here are used only for reference.

Which mods you use more?

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What videos would you like to see from me?

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On which version of Minecraft would you play my mods more?

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“Please note that work plans may change due to my schedule!”
Thank you!

Dragon Block C with new attribute system released!

The new attribute system is released and I will repeat what I wrote and talked about in my vlog too.

While it is not completely done, it is unstable, but it is testable.
Many important features weren’t changed to fit the new attribute system like the ki attacks, transformations and skills.

My vlog has some little more info on it.

 

I’m sorry I didn’t release it sooner but there were still a few hours left of Sunday in a some parts of the world, and I tried to fix as many things as possible before release.

 


click here to go to the Download site

JRMCore release
+ ADDED – new attribute system with new statistics system and level counter
+ ADDED – stamina bar next to body meter
+ ADDED – maximum attribute can be configured from 100 to 10 000 with default of 500
+ ADDED – creative players will regen body, energy and stamina completly in 5 sec when drained
+ Changed – maximum training points are now 1 billion

JBRA release
+ ADDED – compatibility with new JRMCore features

Dragon Block C release
+ Changed – descending wont reduce release % if transformed
+ Changed – aura code changed, probably less lag for servers

click here to go to the Download site

 


Current week: 6

Short-term plan (will be altered if need be):
– week 3: JRMC working on new attribute system
– week 4: testing and release on weekend, vlog
– week 5: Naruto fixing shadow clone, adding medical ninjutsu. Testing and release on weekend (probably late Sunday night), how to install videos
– week 6: DBC transformation rewriting for saiyans and arcosians
– week 7: testing and release on weekend

Some of what to expect this year (updated on Jan 12):
– DBC: New attribute system, new ki attack system, wish system, new outfits, new revive system
– DBC: New transformation power calculations, include nerfs and buffs
– DBC: New transformations including: for saiyans god forms, configurable ssj4 and great ape, for namekians giant form, super namekian and namekian fusion, for humans buffed form and super human, for arcosians reverse forms (recoded), 5th form (I will call it super form) and “golden form” (will be called Ultimate form)
– DBC: Mystic form will be more like a permanent/temporary buff then transformation. I write perma/temp cause it will depent on the user if he can keep it or not
– DBC: Conversion to Android (also body parts change to robotic parts will also be features sometime, probably the same time when limbs will be damageable)
– DBC: Choosable ki colors
– DBC: Active skills: Ki sense, Instant transmission
– DBC: Configurable sensu cooldown
– DBC: new space dimension with some kind of a spaceship method
– JBRA: new animations
– JRMC(JBRA): Custom hair update to G2
– JRMC(DBC,NC): New addition to melee fighting like stamina usage, blocking, fighting styles
– JRMC(DBC,NC): Duel and tournament system
– JRMC(DBC,NC): training methods like gravity, sparring npc and weight training with weight items and buildable gravity reactors
– JRMC(DBC,NC): player sided saga difficulty settings
– JRMC(DBC,NC): new system “need for training” configurable. the concept is if you don’t receive exp for a configured amount of time attribute points will randomly be reduced.

I hope you understand that the above list is just a small one. Obviously there are things that will get added and are not listed.

This is just a rough plan and it might not be finished in the time i have set.

 


Polls here are used only for reference.

 

Polls Moved

 


“Please note that work plans may change due to my schedule!”
Thank you!

Status Info – week 4

Hi there! Here is my first vlog where this post will be partly the written version of the vlog.

 

The next update will be the new attribute system. While it is not completely done, at the time of the release on Sunday it will be probably unstable, but it will be testable.
Many important features weren’t changed to fit the new attribute system like the ki attacks, transformations and skills.
– The attribute system consists of a complete change of the statistics, and the introduction of the stamina bar and defense stat.
– The attributes are currently configurable from 100 to 10 000 with the default of 500.
– From now creative players will regen body, ki or stamina completly in every 5 sec.
– Also descending wont reduce release % if transformed.

Answering some questions:
– About upcoming transformation rewrite I can say that the saiyans will have a new boost system that can be considered both nerf and buff the the same time, where lower level players will experience higher boosts, stronger players probably will see it a big nerf.
for arcosians their base form will be the forth form as it is supposed to, and they will get reverse transformations to reduce their power and to make use of their upcoming race only skill. also they will get the fifth and ultimate form after this too. Choosing transformation type will be similar how the saiyans change their. arcosians will need to upgrade their race skill to get the reverse forms since those will be use for a race only skill.
– I also planned a year ago an outfit creator, but im not sure when I will get to that one to be worked on. but still not this year probably.
– But premade outfits will be added soon enough. also my hd resource pack will get an update in a matter of time.
– About ssg and ssgss. I dont understand why people keep asking. why wouldnt those be added? of course they will be added. just later.
– About fusion. well I’m sorry but that will be still a bit later. maybe in summer? depends on many things.
– And for the last the great apes/Oozarus and giant namekian form when they arrive they wont be as big as you might expect. the planned height for them are around a 4 or 5 blocks. minecraft is not really optimized for giants, at least not in its current state.

 


Current week: 6

Short-term plan (will be altered if need be):
– week 3: JRMC working on new attribute system
– week 4: testing and release on weekend, vlog, how to install videos
– week 5: Naruto fixing shadow clone, adding medical ninjutsu. Testing and release on weekend, vlog… (will change probably)
– week 6: DBC transformation rewriting for saiyans and arcosians
– week 7: testing and release on weekend, vlog

Some of what to expect this year (updated on Jan 12):
– DBC: New attribute system, new ki attack system, wish system, new outfits, new revive system
– DBC: New transformation power calculations, include nerfs and buffs
– DBC: New transformations including: for saiyans god forms, configurable ssj4 and great ape, for namekians giant form, super namekian and namekian fusion, for humans buffed form and super human, for arcosians reverse forms (recoded), 5th form (I will call it super form) and “golden form” (will be called Ultimate form)
– DBC: Mystic form will be more like a permanent/temporary buff then transformation. I write perma/temp cause it will depent on the user if he can keep it or not
– DBC: Conversion to Android (also body parts change to robotic parts will also be features sometime, probably the same time when limbs will be damageable)
– DBC: Choosable ki colors
– DBC: Active skills: Ki sense, Instant transmission
– DBC: Configurable sensu cooldown
– DBC: new space dimension with some kind of a spaceship method
– JBRA: new animations
– JRMC(JBRA): Custom hair update to G2
– JRMC(DBC,NC): New addition to melee fighting like stamina usage, blocking, fighting styles
– JRMC(DBC,NC): Duel and tournament system
– JRMC(DBC,NC): training methods like gravity, sparring npc and weight training with weight items and buildable gravity reactors
– JRMC(DBC,NC): player sided saga difficulty settings
– JRMC(DBC,NC): new system “need for training” configurable. the concept is if you don’t receive exp for a configured amount of time attribute points will randomly be reduced.

I hope you understand that the above list is just a small one. Obviously there are things that will get added and are not listed.

This is just a rough plan and it might not be finished in the time i have set.

 


Polls here are used only for reference.

Which mods you use more?

View Results

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What videos would you like to see from me?

View Results

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On which version of Minecraft would you play my mods more?

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“Please note that work plans may change due to my schedule!”
Thank you!

Status Info – week 3

The next update is not in playable state, not even in testing sadly, but it is progressing thats for sure.
The new Attribute system has its final form. I will try to make it a little more straght forward. Btw current attributes wont need a reset.
Also creative infinite body and energy will be be added aswell.

I will try to make a vlog, question of days and there i will tell more details on the new attribute system. Also I might answer a few questions so ask in this posts comments and I will try my best to answer them.

 


Current week: 6

Short-term plan (will be altered if need be):
– week 3: JRMC working on new attribute system
– week 4: testing and release on weekend, vlog, how to install videos
– week 5: Naruto fixing shadow clone, adding medical ninjutsu. Testing and release on weekend, vlog… (will change probably)
– week 6: DBC transformation rewriting for saiyans and arcosians
– week 7: testing and release on weekend, vlog

Some of what to expect this year (updated on Jan 12):
– DBC: New attribute system, new ki attack system, wish system, new outfits, new revive system
– DBC: New transformation power calculations, include nerfs and buffs
– DBC: New transformations including: for saiyans god forms, configurable ssj4 and great ape, for namekians giant form, super namekian and namekian fusion, for humans buffed form and super human, for arcosians reverse forms (recoded), 5th form (I will call it super form) and “golden form” (will be called Ultimate form)
– DBC: Mystic form will be more like a permanent/temporary buff then transformation. I write perma/temp cause it will depent on the user if he can keep it or not
– DBC: Conversion to Android (also body parts change to robotic parts will also be features sometime, probably the same time when limbs will be damageable)
– DBC: Choosable ki colors
– DBC: Active skills: Ki sense, Instant transmission
– DBC: Configurable sensu cooldown
– DBC: new space dimension with some kind of a spaceship method
– JBRA: new animations
– JRMC(JBRA): Custom hair update to G2
– JRMC(DBC,NC): New addition to melee fighting like stamina usage, blocking, fighting styles
– JRMC(DBC,NC): Duel and tournament system
– JRMC(DBC,NC): training methods like gravity, sparring npc and weight training with weight items and buildable gravity reactors
– JRMC(DBC,NC): player sided saga difficulty settings
– JRMC(DBC,NC): new system “need for training” configurable. the concept is if you don’t receive exp for a configured amount of time attribute points will randomly be reduced.

I hope you understand that the above list is just a small one. Obviously there are things that will get added and are not listed.

This is just a rough plan and it might not be finished in the time i have set.

 


Polls here are used only for reference.

 

Polls Moved

 


“Please note that work plans may change due to my schedule!”
Thank you!

Happy New Year Everyone!

Hi everyone! This first week went good and I’ve been gathering some plans that can be expected this year.

Also I will try to do every few weeks vlogs too with a little more details I guess. Also it could happen that new releases will be tested a little more before release so vlogs will probably happen a few days before releases with some insiders to that release.

 


Current week: 6

Short-term plan (will be altered if need be):
– week 1-2: JRMC working on new attribute system
– week 3: testing and release on weekend, vlog, how to install videos
– week 4: Naruto fixing shadow clone, adding medical ninjutsu
– week 5: testing and release on weekend, vlog
– week 6: DBC transformation rewriting for saiyans and arcosians
– week 7: testing and release on weekend, vlog

Some of what to expect this year (updated on Jan 12):
– DBC: New attribute system, new ki attack system, wish system, new outfits, new revive system
– DBC: New transformation power calculations, include nerfs and buffs
– DBC: New transformations including: for saiyans god forms, configurable ssj4 and great ape, for namekians giant form, super namekian and namekian fusion, for humans buffed form and super human, for arcosians reverse forms (recoded), 5th form (I will call it super form) and “golden form” (will be called Ultimate form)
– DBC: Mystic form will be more like a permanent/temporary buff then transformation. I write perma/temp cause it will depent on the user if he can keep it or not
– DBC: Conversion to Android (also body parts change to robotic parts will also be features sometime, probably the same time when limbs will be damageable)
– DBC: Choosable ki colors
– DBC: Active skills: Ki sense, Instant transmission
– DBC: Configurable sensu cooldown
– DBC: new space dimension with some kind of a spaceship method
– JBRA: new animations
– JRMC(JBRA): Custom hair update to G2
– JRMC(DBC,NC): New addition to melee fighting like stamina usage, blocking, fighting styles
– JRMC(DBC,NC): Duel and tournament system
– JRMC(DBC,NC): training methods like gravity, sparring npc and weight training with weight items and buildable gravity reactors
– JRMC(DBC,NC): player sided saga difficulty settings
– JRMC(DBC,NC): new system “need for training” configurable. the concept is if you don’t receive exp for a configured amount of time attribute points will randomly be reduced.

This is just a rough plan and it might not be finished in the time i have set.

 


Polls here are used only for reference.

 

Polls Moved

 


“Please note that work plans may change due to my schedule!”
Thank you!

Last post of the Year

This will be probably the last post this year, so with this let me wish you all Merry Christmas and a Happy New Year!

About upcoming updates and plans I still have to organize them so stay tuned I will update you if the order has been decided, well probably next year, but who knows depends on what will happen in the following weeks, I don’t know either.

About the “major” update in the end it will be added in small updates.

 


Current week: 6

Short-term plan (will be altered if need be):
week 48: moving and fixing sites, working on next DBC release
week 49: depends but, Naruto C needs some fixing so probably that will be worked on
week 50: Naruto C and DBC will get a fix release and the for DBC the tail animations in JBRA around friday.
week 51: Fixing if there is need to. Will try to look again into creating videos. Workin on JinGames DBC server. Changing some things on my websites.
– week 52: holidays
– week 53: holidays
– 2016 week 1: we will see what will come

Other plan terms will get a separate page

This is just a rough plan and it might not be finished in the time i have set.


Polls here are used only for reference.

polls moved

 


“Please note that work plans may change due to my schedule!”
Thank you!

Fix updates for DBC, NarutoC, FamilyC

I thought I will share this info too that soon the next level of hair customization will be worked on. That will mean bending hair blocks and also longer, static or gravity affected hairs (probably as a whole and not by block and choosable), and automatic super saiyan hair generation from base custom hair. I will name this next version of custom hairs as G2 for generation 2 and for the current is the G1 custom hairs.

About DBC, BattlePower calculation will change completely again and I don’t know if I already said this but the goal is to “stay away from the BPs from the fans and from dbz” Its just not worth the time to set every mob accurate BP like it supposed to be or what fans thought would be. And its not just that its messed up but there is a hard limit on integers and I tried to use longs but those are not enough either. SO I wont use so to say “accurate” BP calculations instead I will use a BP calculation that makes sense to the DBC itself, like the actual BP, well its still still not that easy to make a forumla that works for both mobs and players but I try to make sense to it.

I’m sorry but I wont add anything new in this year anymore only the tail animations and fixes.

My DBC server the JinGames DBC Server is currently still in 1.6.4 state as those know who play on it. It was planned that we keep the 1.6.4 and open a 1.7.10 one but it seems its not worth to keep the 1.6.4 one. So there is a poll to vote on what should happen to it below the “short-term plans”.
The new 1.7.10 one would be on a new world where everyone starts from beginning. The server would be opened around in late January but its not decided yet.
Also those who have donated for server points will get all their server points back that were spent in the 1.6.4 server, so if someone changed name since then please c .

SO these releases weren’t tested as much as they should have been, but I hope they will be playable. Don’t forget to send me the crash reports if there are any, and I think through the contact page it will be faster to inform me about them. Also I tend to forget to reply but that doesn’t mean I don’t read the mails. If someone wants a reply badly resend the mail.

Don’t forget that if the builds are marked as unconfirmed or unstable, try not to use them for playing only for testing. Wait till a stable one is released or use the last stable one from the old versions.

 


click here to go to the Download site

JRMCore release
+ FIXED – crash when in otherworld
+ Changed – several changes in codes
+ ADDED – new Human, Saiyan and Half-Saiyan body color presets

JBRA release
+ ADDED – DBC animated saiyan and arcosian tail (currently only for players, only idle animation)

Dragon Block C release
– REMOVED – “jump fly” without fly skill
+ Changed – aura more transparent
+ FIXED – some crashes
+ FIXED – glitch when you don’t go to otherworld after death
+ FIXED – where you startnew and can’t use transformations cause of kaioken

Naruto C release
+ FIXED – potential skill
+ FIXED – turbo boost
+ FIXED – genjutsu
– REMOVED – punch damage increase while using doujutsus

Family C release
+ ADDED – new command: /jfc remove (childName) [parentName]
used to remove a child from a players children list. used to remove if a child does not exist, if somehow its not in the world anymore whatever the reason. By using this on existing children, they wont despawn or die. They will work however there will be no way to add them back to the list anymore!

click here to go to the Download site

 


Current week: 6

Short-term plan (will be altered if need be):
week 48: moving and fixing sites, working on next DBC release
week 49: depends but, Naruto C needs some fixing so probably that will be worked on
week 50: Naruto C and DBC will get a fix release and the for DBC the tail animations in JBRA around friday.
– week 51: Fixing if there is need to. Will try to look again into creating videos. Workin on JinGames DBC server. Changing some things on my websites.
– week 52: holidays
– week 53: holidays
– sometime after the major update: animations and one or more of the new active skills.

Other plan terms will get a separate page

This is just a rough plan and it might not be finished in the time i have set.

 


Polls here are used only for reference.

polls moved

 


“Please note that work plans may change due to my schedule!”
Thank you!

Status Info – week 50

The upcoming JBRA will include the animations below, hope you like them. To code these I was motivated by Sekwah who made one first and I liked it so much I thought I will try it too and these are the results. Of course it will need more animations than just circling around, they will have for different action states like moving or flying. The next year my mods will finally get animations, also I will make the bodies bend more in hoping to create better energy and melee attacking, moving animations.

For week 52 and 53 I will go on holiday so I probably wont be active in that time. Thou I want to try to convert Dragon Artifact to android in those days, I will see how I will have time for things.

Also I finally got enough spare money collected to order a new PC! I have what I use for 5 years now… so I guess Its about time I get a new one. It was already a very low end PC so double the reason I want a new one.

Saiyan tail animated

Arcosian tail animation

 


Current week: 6

Short-term plan (will be altered if need be):
week 48: moving and fixing sites, working on next DBC release
week 49: depends but, Naruto C needs some fixing so probably that will be worked on
– week 50: Naruto C and DBC will get a fix release and the for DBC the tail animations in JBRA around friday. Will try to look again into creating videos.
– week 51: probably fixing. (But I want to add some new features to DBC and JRMC)
– week 52: holidays
– week 53: holidays
– sometime after the major update: animations and one or more of the new active skills.

Other plan terms will get a separate page

This is just a rough plan and it might not be finished in the time i have set.

 


Polls here are used only for reference.

polls moved

 


“Please note that work plans may change due to my schedule!”
Thank you!

Update released, Kaioken is back!

I hope you will like this release. I have been reconsidering many things regarding the new leveling system, and I must say that there wont be attribute resets cause of that.
Also I will use the in game news and updates again. I’m sorry that I didn’t use it since 1.7.10 update.

Servers who want to have permission on Technic modpacks get in contact with me, there is now a way to compensate for the loss it causes.
I’m also interested on who would like to try/test my Modpack installer. Get in contact with me through the contact page.

 


click here to go to the Download site

JBRA release
+ Changed – Compatibility Coding for this Version!
+ FIX – Outfits/Armor for Flying and Running animations are fixed!

Dragon Block C release
+ RE-ADDED – New/Old skill: Kaioken! Learn it from King Kai, Look at the skills menu and press the button next to the skill. If its red then pressing the ascend key (default G) will result in using Kaioken. NOTE: It is possible to use Kaioken while in Super Saiyan forms, but not advised because difficult to maintain. Currently it only adds damage boost!
+ ADDED – Removed Hunger Bar Decrease While in Otherworld!
+ RE-ADDED – Small lightning with aura for ss2 and ss3 (Needs SOME Tweaking)
+ Changed – Zarbon’s HP is increased! (460>600)
+ Changed – Arcosians transform at a faster rate.
+ Changed – Ki Attack Damage during Transformations are decreased, had too much Damage increase compared to Melee Damage

JRMCore release
+ ADDED – Player Killing now changes Alignment! If you kill a Good player, you become more Evil. If you kill an Evil player, you become more Good except if you are Evil
+ ADDED – Kill Counters. To check them and the alignment of someone, use the command: /jrmckills (playername)
+ ADDED – Config to hide hair when wearing a helmet on except scouters. NOTE: Client-Sided configurable! (Default is set to OFF)

click here to go to the Download site

 


Okay so in the previous post there were polls, I will include them here as well and added a new poll. They will be used only for reference.

poll moved

poll moved

poll moved

poll moved

poll moved

 


Current week: 6

Short-term plan (will be altered if need be):
week 48: moving and fixing sites, working on next DBC release
– week 49: depends but, Naruto C needs some fixing so probably that will be worked on
– week 50: if Naruto C not done then that, if released then DBC again
– sometime after the major update: animations and one or more of the new active skills.

Other plan terms will get a separate page

This is just a rough plan and it might not be finished in the time i have set.

 


“Please note that work plans may change due to my schedule!”
Thank you!

Status Info – week 48

Domain changed from jingames.ryugujo.hu to main.jingames.net!
Don’t worry every links, bookmarks made before this change will redirect to the new domain so there shouldn’t be problem with them.

Servers who want to have permission on Technic modpacks get in contact with me, there is now a way to compensate for the loss it causes.
I’m also interested on who would like to try/test my Modpack installer.

About the next update, might be released on Sunday but not sure.
– The new feature that is going to be readded is Kaioken. It will be an active skill, it will work closely the same as a saiyan transformation with a button on the skill. It will turn on and off the usage of the ascend key (default ‘G’) that will activate Kaioken. Kaioken is ment to be used on the base form. Thou it will be usable in super states aswell, but could probably shorten the users life fast. Kaioken will be a power up that will cost body points not ki. The max level of increase will depend on the skill level and the higher the skill the lower the burden on body.
– Another feature will be that player kills can result in alignment change. It can be turned off in config it someone wont need it. It will make getting evil faster and sustain good harder.  Also there will be statistics on how many kills one made based on alignments, thou might not appear to players in this one.

 


 

Well I have here a few questions, if you have time please look at them and vote for what you think would be better. They will be used only for reference.

poll moved

poll moved

poll moved

poll moved

 


Current week: 6

Short-term plan (will be altered if need be):
– week 48: moving and fixing sites, working on next DBC release
– week 49: depends but, Naruto C needs some fixing so probably that will be worked on
– week 50: if Naruto C not done then that, if released then DBC again
– sometime after the major update: animations and one or more of the new active skills.

Other plan terms will get a separate page eventually

This is just a rough plan and it might not be finished in the time i have set.

 


“Please note that work plans may change due to my schedule!”
Thank you!